HlJlNX
#38,647 in the world · #14,300 in United States · in the top 83% nationally. 4 official events, 4 matches won and 9 lost.
- 1430±100Rating · margin ±100
- 1527Average field · 27 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,568 points, across 22 entrants.
How the rating moved
Between 1,414 and 1,461, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/03/26 | Riftbound Nexus Nights Lenexa | 14 | 1480 | 3° | 2–1 | +16 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Olathe | 45 | 1533 | 43° | 0–3–1 | -47 |
| 14/11/25 | Thursday Evening Nexus Night Olath | 22 | 1568 | 15° | 1–2 | +1 |
| 08/11/25 | Riftbound League of Legends Release Event Olath | 33 | — | 27° | 1–3 | -40 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 18%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- 3vo US 1756 0–1
- AzazelSins US 1673 0–1
- Avalyon US 1550 0–1
- LuckyLeopard293 US 1543 0–1
- PsychicFrog US 1526 0–1
- bobokiddo US 1503 0–1
- Vempt US 1499 0–1
- SieghartSF01 US 1482 0–1
- TripleC23 US 1478 0–1
- neilgreenhalgh3 US 1442 1–0
- Vempt US 1420 0–1
- Senkyoka US 1419 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →