PizzaDoggy
#2,687 in the world · #920 in United States · in the top 6% nationally. 22 official events, 43 matches won and 26 lost.
- 1695±48Rating · margin ±48
- 1548Average field · 179 entr.
- 41%vs top 5% (7–10)
What they have done so far
- Made top 8 8 times in 22 tournaments: 36% of the time.
- Their best run is 8 tournaments in a row with the rating going up.
- Their all-time peak is 1,708 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 34 points away from the top 500: United States.
How the rating moved
Between 1,446 and 1,695, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 179° | 7–5 | +43 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 48° | 4–1 | +42 |
| 28/03/26 | LDXP Tacoma Saturday 9:30AM 5k Tacoma | 68 | 1587 | 63° | 1–5 | -73 |
| 27/03/26 | Mox Seattle -- Constructed -- Best of 3 Seattle | 17 | 1561 | 2° | 3–0 | +34 |
| 27/03/26 | Mox Seattle -- Nexus Night -- Open Play Seattle | 25 | 1544 | 23° | 0–0–1 | -5 |
| 24/03/26 | Mox Bellevue Nexus Night Bellevue | 52 | 1538 | 5° | 3–0 | +32 |
| 17/03/26 | Mox Bellevue Nexus Night Bellevue | 50 | 1564 | 27° | 1–1 | -3 |
| 14/03/26 | Saturday Morning Summoner Skirmish - March Seattle | 29 | 1576 | 15° | 2–3 | -15 |
| 13/03/26 | Mox Seattle -- Limited -- Draft Seattle | 22 | 1530 | 5° | 2–1 | +1 |
| 10/03/26 | Mox Bellevue Nexus Night Bellevue | 59 | 1532 | 3° | 3–0 | +33 |
| 06/03/26 | Mox Seattle -- Competitive Constructed -- Best of 3 Seattle | 21 | 1567 | 3° | 2–0–1 | +28 |
| 03/03/26 | Mox Bellevue Nexus Night Bellevue | 45 | 1569 | 18° | 2–1 | +14 |
| 24/02/26 | Mox Bellevue Nexus Night Bellevue | 58 | 1556 | 5° | 3–0 | +36 |
| 10/02/26 | Mox Bellevue Spiritforged Pre-Rift Event Bellevue | 63 | 1539 | 3° | 3–0–1 | +40 |
| 08/02/26 | Saturday Evening Spiritforged Pre-Rift Event Seattle | 50 | 1528 | 5° | 2–1–1 | +29 |
| 30/01/26 | Mox Seattle -- Limited -- Six Pack Sealed Seattle | 24 | 1511 | 11° | 1–1–1 | +8 |
| 23/01/26 | SCG CON Portland - $5K Constructed Riftbound Portland | 102 | 1596 | 94° | 0–2 | -23 |
| 16/01/26 | Mox Seattle -- Nexus Night -- Free Play Seattle | 28 | 1508 | 16° | 0–0–2 | +6 |
| 16/01/26 | Mox Seattle -- Nexus Night -- Constructed Bo3 Seattle | 26 | 1506 | 11° | 2–1 | +22 |
| 13/01/26 | Mox Bellevue Nexus Night Bellevue | 62 | 1529 | 59° | 0–3 | -68 |
| 09/01/26 | Mox Seattle -- Nexus Night -- Open Play Seattle | 35 | 1498 | 10° | 0–0–2 | -2 |
| 06/01/26 | Mox Bellevue Nexus Night Bellevue | 36 | 1530 | 14° | 2–1 | +16 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 58%
- 16 to 99 19 events 54%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTCGAwesumRosum US 1839 1–0
- perk US 1823 1–1
- CTCG Relivia US 1811 1–0
- Dinosaur US 1783 1–0
- victor CA 1774 0–1
- tingfw US 1767 0–1
- Nexevis US 1752 0–1
- Neapolitan US 1748 0–1
- junglekingdom US 1741 0–1
- CarmenHandiego US 1741 0–1
- Wardrium US 1738 1–1
- xdragon55x US 1729 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →