Salvio
#7,569 in the world · #2,709 in United States · in the top 16% nationally. 13 official events, 28 matches won and 20 lost.
- 1625±48Rating · margin ±48
- 1567Average field · 106 entr.
- 13%vs top 5% (1–7)
What they have done so far
- Has won 2 tournaments. The biggest one had 24 players entered.
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,665 points.
- The toughest field they have faced averaged 1,599 points, across 109 entrants.
- They are 6 points away from the top 2,500: United States.
How the rating moved
Between 1,484 and 1,661, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Evening Vendetta Summoner Skirmish I Des Moines | 23 | 1560 | 16° | 1–1 | -4 |
| 23/08/26 | NRG Series: Riftbound $5k Constructed Showdown Milwaukee | 109 | 1599 | 73° | 1–2 | -13 |
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 611° | 1–2–1 | -19 |
| 20/08/26 | Thursday Night Nexus Night - 1v1 Des Moines | 26 | 1551 | 10° | 2–1 | +7 |
| 13/08/26 | Thursday Night Nexus Night - 1v1 Des Moines | 24 | 1544 | 1° | 4–0 | +37 |
| 04/04/26 | Saturday Afternoon Summoner Skirmish - April Des Moines | 13 | 1563 | 2° | 4–2 | +34 |
| 08/03/26 | Mayhem Summoner Skirmish - March Clive | 15 | 1571 | 8° | 2–2 | -8 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March Des Moines | 18 | 1565 | 1° | 5–0–2 | +62 |
| 22/02/26 | SCG CON Milwaukee - Riftbound Rebound Milwaukee | 21 | 1574 | 11° | 2–2 | +28 |
| 21/02/26 | SCG CON Milwaukee - $10K Constructed Riftbound Milwaukee | 155 | 1568 | 136° | 0–3–2 | -46 |
| 20/02/26 | SCG CON Milwaukee - $5K Constructed Riftbound Milwaukee | 132 | 1586 | 37° | 4–2 | +63 |
| 08/02/26 | Mayhem Spiritforged Pre-Rift Event Clive | 29 | 1550 | 29° | 0–2–1 | -41 |
| 09/11/25 | Mayhem Riftbound Release Event Clive | 28 | — | 6° | 2–1 | +25 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 4 events 33%
- 16 to 99 7 events 62%
- Under 16 2 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SNB Rubber Duck US 1797 1–0
- Concal US 1791 0–1
- Arya US 1787 0–1
- ASC Zoe US 1740 0–2
- Ruugy US 1721 0–2
- Rindo Kobayashi US 1718 0–1
- ClutchinPenguin US 1677 1–0
- Zombro US 1676 0–1
- A Zohr US 1665 0–1
- Christmascheer US 1661 0–1
- Iceberg US 1659 1–0
- Dragger2000 US 1655 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →