← Australia

Sussy

#11,295 in the world · #626 in Australia · in the top 23% nationally. 28 official events, 58 matches won and 38 lost.

  • 1593±35Rating · margin ±35
  • 1539Average field · 106 entr.
  • 20%vs top 5% (2–8)

What they have done so far

  • Has won 1 tournament. The biggest one had 29 players entered.
  • Made top 8 9 times in 28 tournaments: 32% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their peak is 1,654 points, reached in December 2025: today they sit 61 points below it.
  • The toughest field they have faced averaged 1,594 points, across 31 entrants.
  • They are 20 points away from the top 500: Australia.

How the rating moved

Between 1,498 and 1,654, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Sunday Afternoon Vendetta Summoner Skirmish I ADELAIDE 31 1594 20° 2–3 -13
27/08/26 [Shuffled Salisbury] Nexus Night - August 27, 2026 Salisbury 34 1535 17° 1–1–1 -9
20/08/26 [Shuffled Salisbury] Nexus Night - August 20, 2026 Salisbury 30 1544 2–1 +13
13/08/26 [Shuffled Salisbury] Nexus Night - August 13, 2026 Salisbury 36 1551 13° 2–1 -1
06/08/26 [Shuffled Salisbury] Nexus Night - August 06, 2026 Salisbury 28 1545 2–1 +6
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 163° 7–5–1 +20
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 553° 1–3 -29
02/04/26 [Shuffled Salisbury] Nexus Night - April 02, 2026 Salisbury 32 1529 19° 1–2 -21
26/03/26 [Shuffled Salisbury] Nexus Night - March 26, 2026 Salisbury 26 1526 2–1 +2
19/03/26 [Shuffled Salisbury] Nexus Night - March 19, 2026 Salisbury 19 1529 2–1 -7
16/03/26 Monday Afternoon Nexus Nights - 1v1 Modbury 22 1551 14° 1–1 -1
12/03/26 [Shuffled Salisbury] Nexus Night - March 12, 2026 Salisbury 31 1543 2–1 +2
05/03/26 [Shuffled Salisbury] Nexus Night - March 05, 2026 Salisbury 31 1552 2–1 +7
26/02/26 [Shuffled Salisbury] Nexus Night - February 26, 2026 Salisbury 36 1550 10° 2–1 +12
19/02/26 [Shuffled Salisbury] Nexus Night 19/2/26 Salisbury 29 1546 3–0 +33
12/02/26 [Shuffled Salisbury] Spiritforged Pre-Rift Event Thursday 12th Salisbury 30 1520 10° 2–1 +5
06/02/26 [Shuffled Salisbury] Spiritforged Pre-Rift Event FRIDAY 06/02 Salisbury 38 1513 28° 1–3–1 -36
05/02/26 [Shuffled Salisbury] Nexus Night 05/02 Salisbury 19 1529 16° 1–2 -28
29/01/26 [Shuffled Salisbury] Nexus Night 29/1 Salisbury 26 1528 13° 2–1 +5
22/01/26 [Shuffled Salisbury] Nexus Night 22/01 Salisbury 27 1520 2–1 +2
08/01/26 [Shuffled Salisbury] Nexus Night Locals 8/1/26 Salisbury 38 1520 2–1 -1
31/12/25 [Shuffled Salisbury] Nexus Night NYE Salisbury 21 1513 3–0 +25
12/12/25 TTW Gawler Summoner Skirmish - December Gawler 31 1579 20° 1–4 -47
11/12/25 [Shuffled Salisbury] Thursday Nexus Night 6:30pm Salisbury 31 1531 3–0 +31
04/12/25 [Shuffled Salisbury] Thursday Nexus Night 4/12 Salisbury 38 1511 2–1 -5
20/11/25 [Shuffled Salisbury] Thursday Nexus Night 6:30pm Salisbury 32 1502 3–0 +52
15/11/25 Riftbound Win-A-Box 15/11 Salisbury 34 1530 3–0–3 +78
13/11/25 [Shuffled Salisbury] Nexus Night Locals 13/11/25 Salisbury 38 17° 1–1–4 -2

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 2 events 47%
  • 16 to 99 26 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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