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Sandman905

#26,562 in the world · #9,764 in United States · in the top 57% nationally. 29 official events, 42 matches won and 60 lost.

  • 1501±32Rating · margin ±32
  • 1519Average field · 110 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 12 times in 29 tournaments: 41% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
  • They are 76 points away from the top 5,000: United States.

How the rating moved

Between 1,402 and 1,501, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Saugus 22 1522 3–3–1 +27
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 609° 3–3–1 +27
04/04/26 Battleground Saugus - Nexus Night Event Saugus 18 1510 11° 1–2 -12
26/03/26 PAX East- Sealed Event 2 Boston 64 1498 19° 2–1–1 +12
08/03/26 Gorilla Games March Summoner Skirmish Raymond 13 1531 2–3 0
07/03/26 Saturday Afternoon Summoner Skirmish - March Salem 20 1520 11° 2–2–1 +11
22/02/26 Battleground Saugus - Saturday Evening Nexus Night Saugus 22 1542 2–2 +12
15/02/26 Spiritforged Win-A-Box Tournament Raymond 18 1524 2–2 +16
15/02/26 Battleground Saugus - Saturday Evening Nexus Night Saugus 18 1521 14° 0–3 -28
10/02/26 Monday Evening Spiritforged Pre-Rift Event Salem 33 1507 19° 2–4 -19
08/02/26 Gorilla Games Spiritforged Pre-Rift Event Raymond 23 1516 2–1 +17
06/02/26 Friday Evening Spiritforged Pre-Rift Event Ipswich 16 1500 2–1–1 +22
10/01/26 Summoner Skirmish - Origins Manchester 17 1511 13° 0–3–2 -30
03/01/26 Battleground Saugus - Summoner Skirmish - 1/3/2026 Saugus 47 1528 28° 1–2 -3
02/01/26 Friday Evening Summoner Skirmish - January Ipswich 16 1540 3–2 +37
13/12/25 Battleground Saugus - Summoner Skirmish - 12/13/2025 Saugus 19 1534 14° 1–2–1 -4
07/12/25 Gorilla Games December Summoner Skirmish Raymond 16 1480 1–2 +2
07/12/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 21 1517 15° 0–2 -21
06/12/25 Summoner Skirmish - Origins Manchester 15 1528 12° 0–3 -35
30/11/25 Gorilla Games Riftbound Nexus Day Raymond 14 1506 2–2 +8
30/11/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 19 1497 15° 1–1–2 -3
28/11/25 Friday Afternoon Nexus Night Ipswich 14 2–0–2 +32
23/11/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 20 1489 2–1–2 +24
16/11/25 Win a Box Tournament Raymond 16 1–1 +7
16/11/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 20 15° 0–3 -52
09/11/25 Battleground Saugus - Saturday Evening Nexus Night Saugus 19 2–2 +12
07/11/25 Friday Evening Nexus Night Ipswich 16 1–2 -13
02/11/25 Sunday Night Release Event Ipswich 19 1–1–3 +12
01/11/25 Riftbound League of Legends Release Event Salem 22 13° 1–4 -57

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 43%
  • 16 to 99 24 events 34%
  • Under 16 4 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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