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IVN808

#26,206 in the world · #9,633 in United States · in the top 56% nationally. 8 official events, 13 matches won and 21 lost.

  • 1503±59Rating · margin ±59
  • 1540Average field · 24 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,530 points.
  • The toughest field they have faced averaged 1,571 points, across 26 entrants.
  • They are 74 points away from the top 5,000: United States.

How the rating moved

Between 1,371 and 1,521, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 21 1533 3–2 +18
20/08/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 26 1542 21° 1–4 -36
13/08/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 17 1550 2–2 +12
06/08/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 26 1571 4–1 +95
02/04/26 Wednesday Evening Nexus Nights - 1v1 Honolulu 18 1555 2–2 +43
28/03/26 Saturday Afternoon Summoner Skirmish - March Honolulu 29 1555 29° 1–4 -30
28/02/26 Nexus Night (Feb 28th) Honolulu 32 1524 31° 0–2 -31
21/02/26 Nexus N - Feb 21 (Second) Honolulu 20 1489 18° 0–4–1 -68

Form and consistency

On a 2-loss streak.

  • 16 to 99 8 events 37%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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