← United States

ByTehWay

#40,721 in the world · #15,043 in United States · in the top 87% nationally. 8 official events, 7 matches won and 16 lost.

  • 1414±70Rating · margin ±70
  • 1569Average field · 39 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,640 points, across 26 entrants.
  • They are 163 points away from the top 5,000: United States.

How the rating moved

Between 1,406 and 1,481, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Wednesday Evening Nexus Night Fairfax 26 1640 18° 1–2–1 +8
24/08/26 Monday Evening Nexus Nights - 1v1 Herndon 32 1559 32° 0–3 -50
05/08/26 Wednesday Evening Nexus Night Fairfax 29 1602 23° 1–2 -1
03/08/26 Monday Evening Nexus Nights - 1v1 Herndon 49 1529 21° 2–1 +45
29/03/26 3/29 Gaming Giant Nexus Night Fairfax 56 1545 34° 1–2 -6
23/03/26 Monday Night Nexus Nights - 1v1 Herndon 28 1550 23° 1–2 -18
23/02/26 Monday Nexus Night Herndon 28 1577 25° 0–2–1 -45
15/02/26 2/15 Gaming Giant Spiritforge Fairfax 65 1550 35° 1–2 -19

Form and consistency

On a 2-loss streak.

  • 16 to 99 8 events 28%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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