← United States

jaycardboardwarr

#9,593 in the world · #3,483 in United States · in the top 20% nationally. 33 official events, 58 matches won and 42 lost.

  • 1607±34Rating · margin ±34
  • 1525Average field · 21 entr.
  • 0%vs top 5% (0–8)

What they have done so far

  • Made top 8 16 times in 33 tournaments: 48% of the time.
  • Their best run is 8 tournaments in a row with the rating going up.
  • Their all-time peak is 1,632 points.
  • The toughest field they have faced averaged 1,638 points, across 13 entrants.
  • They are 24 points away from the top 2,500: United States.

How the rating moved

Between 1,458 and 1,624, across 33 events with history.

Last 33 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Evenings Nexus nights - 1v1 Flowery Branch 23 1523 2–1 -2
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Flowery Branch 20 1529 4–2 +5
24/08/26 Monday Evenings Nexus nights - 1v1 Flowery Branch 27 1522 2–1 +5
19/08/26 Wednesday Afternoon Vendetta Summoner Skirmish I Lawrenceville 13 1638 2–2 +16
17/08/26 Monday Evenings Nexus nights - 1v1 Flowery Branch 22 1531 10° 1–0–2 +9
15/08/26 Meeple Madness Saturday Standard Tournament Flowery Branch 15 1516 12° 1–2 -25
10/08/26 Monday Evenins Nexus nights - 1v1 Flowery Branch 16 1530 11° 1–2 -25
03/08/26 Monday Evenins Nexus nights - 1v1 Flowery Branch 26 1530 3–0 +27
31/03/26 Tuesday Afternoon Nexus Nights - 1v1 Dacula 16 1482 2–1 +2
30/03/26 Monday Evening Nexus Nights - 1v1 Flowery Branch 22 1530 2–1 +13
24/03/26 Tuesday Afternoon Nexus Nights - 1v1 Dacula 15 1479 2–1 +3
23/03/26 Monday Evening Nexus Nights - 1v1 Flowery Branch 32 1524 21° 0–1 -18
17/03/26 Tuesday Afternoon Nexus Nights - 1v1 Dacula 18 1502 2–1 -1
09/03/26 Monday Nexus Night Flowery Branch 29 1539 3–0 +32
03/03/26 Monday Nexus Night Flowery Branch 26 1521 2–1 +1
24/02/26 Tuesday Afternoon Nexus Nights - 1v1 Dacula 14 1481 2–1–1 +2
24/02/26 Monday Nexus Night Flowery Branch 29 1492 12° 2–1 +4
21/02/26 Saturday Nexus Nights - 1v1 Buford 13 1443 3–0 +28
17/02/26 Monday Nexus Night Flowery Branch 38 1519 2–0–1 +26
10/02/26 Tuesday Spiritforged Pre-Rift Event Dacula 16 1523 2–1 +10
10/02/26 Meeple Madness Riftbound: Spiritforged Prerelease Flowery Branch 24 1524 3–1 +37
03/02/26 Monday Nexus Night Flowery Branch 15 1525 14° 0–2 -23
18/01/26 Sunday Afternoon Nexus Nights - 1v1 Buford 21 1543 13° 2–2–1 +14
12/01/26 Monday Night Nexus Night Flowery Branch 22 1519 16° 1–2 -3
11/01/26 Sunday Afternoon Nexus Nights - 1v1 Buford 18 1549 12° 2–2–1 +4
06/01/26 Monday Evening Nexus Nights - 1v1 Flowery Branch 26 1514 23° 0–2–1 -27
04/01/26 Wasteland Gaming Summoner Skirmish - January Duluth 25 1579 15° 2–3 -11
30/12/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 18 1550 2–1 +30
23/12/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 13 1518 11° 1–2 -23
16/12/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 20 1553 2–1 +37
09/12/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 23 1518 18° 1–2 -23
25/11/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 21 1535 14° 1–2 -15
18/11/25 Monday Evening Nexus Nights - 1v1 Flowery Branch 31 1541 16° 1–1–1 -2

Form and consistency

On a 1-win streak.

  • 16 to 99 26 events 55%
  • Under 16 7 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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