← United States

Revolver

#20,993 in the world · #7,686 in United States · in the top 45% nationally. 8 official events, 17 matches won and 11 lost.

  • 1531±77Rating · margin ±77
  • 1544Average field · 19 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,649 points.
  • The toughest field they have faced averaged 1,565 points, across 18 entrants.
  • They are 46 points away from the top 5,000: United States.

How the rating moved

Between 1,531 and 1,638, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
06/01/26 HRG Riftbound 1/5 Kissimmee 22 1544 11° 2–2 -6
14/12/25 Summoner Skirmish - December Centerville 20 1540 10° 2–2–1 -10
02/12/25 12/02 6:30PM Epic Loot Nexus Nights Centerville 15 1530 13° 1–2 -33
24/11/25 NLG Riftbound Weekly Play Night Kettering 22 1542 13° 2–2 -21
18/11/25 11/18 6:30PM Epic Loot Nexus Nights Centerville 18 1565 13° 1–2 -37
10/11/25 NLG Weekly Nexus Night! Kettering 19 3–0 +45
05/11/25 11/04 6:30PM Epic Loot Nexus Nights Centerville 37 3–0 +55
31/10/25 Riftbound Launch Event at Epic Loot Games Centerville 32 3–1 +38

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 62%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard