BlazingMidnight
#4,714 in the world · #160 in United Kingdom · in the top 9% nationally. 12 official events, 31 matches won and 11 lost.
- 1659±49Rating · margin ±49
- 1556Average field · 37 entr.
- 29%vs top 5% (2–5)
What they have done so far
- Has won 3 tournaments. The biggest one had 18 players entered.
- Made top 8 11 times in 12 tournaments: 92% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their peak is 1,678 points, reached in February 2026: today they sit 19 points below it.
- The toughest field they have faced averaged 1,596 points, across 12 entrants.
- They are 23 points away from the top 100: United Kingdom.
How the rating moved
Between 1,547 and 1,678, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Vendetta Summoner Skirmish I MK10 0BA | 16 | 1525 | 6° | 2–1–1 | -10 |
| 17/08/26 | The Hive Gaming Summoner Skirmish - August OX16 5LR | 12 | 1534 | 2° | 3–0 | +18 |
| 05/04/26 | Sunday Afternoon Summoner Skirmish - April OX2 6AJ | 12 | 1596 | 7° | 2–2 | -15 |
| 23/03/26 | The Hive Gaming Riftbound Summoner Skirmish - March OX16 5LR | 12 | 1544 | 4° | 2–1 | 0 |
| 14/03/26 | Summoner Skirmish - March Milton Keynes MK10 0BA | 12 | 1577 | 2° | 4–2 | +13 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March OX2 6AJ | 16 | 1581 | 6° | 2–1–1 | -3 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 OX2 6AJ | 18 | 1538 | 1° | 0–0–5 | -22 |
| 20/02/26 | Super Nexus Night Bologna E Las Vegas | 240 | 1564 | 56° | 3–1 | +1 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event OX2 6AJ | 14 | — | 1° | 4–0–1 | +54 |
| 07/02/26 | The Hive Gaming Spiritforged Pre-Rift Event OX16 5LR | 13 | — | 1° | 3–0–1 | +49 |
| 10/01/26 | Summoner Skirmish - January Milton Keynes MK10 0BA | 16 | 1581 | 4° | 3–2 | +27 |
| 04/01/26 | Sunday Summoner Skirmish - January OX2 6AJ | 15 | 1517 | 3° | 3–1–1 | +47 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 75%
- 16 to 99 4 events 39%
- Under 16 7 events 70%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →