← United States

BourbonBro

#26,956 in the world · #9,929 in United States · in the top 57% nationally. 28 official events, 47 matches won and 58 lost.

  • 1499±34Rating · margin ±34
  • 1501Average field · 31 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 9 times in 28 tournaments: 32% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,529 points, reached in February 2026: today they sit 30 points below it.
  • The toughest field they have faced averaged 1,535 points, across 32 entrants.
  • They are 78 points away from the top 5,000: United States.

How the rating moved

Between 1,389 and 1,529, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Thursday Evening Nexus Nights - 1v1 Spring 16 1531 1–2 -10
13/08/26 Thursday Evening Nexus Nights - 1v1 (Copy) (Copy) Spring 26 1525 3–1 +22
11/08/26 Tuesday Evening Nexus Nights - 1v1 (Copy) (Copy) Spring 16 1485 2–2 +4
06/08/26 Thursday Evening Nexus Nights - 1v1 (Copy) Spring 24 1530 2–2 +7
04/08/26 Tuesday Evening Nexus Nights - 1v1 (Copy) Spring 19 1500 11° 2–3 -8
02/04/26 Thursday Evening Nexus Nights - 1v1 (Copy) Spring 18 1504 3–1 +30
19/03/26 Thursday Evening Nexus Nights - 1v1 (Copy) Spring 15 1486 3–1 +26
12/03/26 Thursday Evening Nexus Nights - 1v1 Spring 16 1517 16° 0–3–1 -36
04/03/26 Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/3/2026 Tempe 38 1529 32° 0–2 -17
25/02/26 Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/24/2026 Tempe 32 1523 28° 1–2 -19
20/02/26 Thursday Night Nexus Nights - 1v1 Spring 21 1446 17° 1–2–2 -29
17/02/26 Monday Night Nexus Nights - 1v1 Spring 16 1508 4–0 +59
13/02/26 Thursday Evening Spiritforged Pre-Rift Event Spring 30 1459 10° 3–2–1 +13
10/02/26 Halcyon Spiritforged Pre-Rift Event Spring 32 1473 17° 2–3–1 -14
07/02/26 Friday Evening Spiritforged Pre-Rift Event Conroe 25 1534 23° 0–2–1 -12
20/01/26 Monday Evening Nexus Nights - 1v1 Spring 14 1471 3–1 +37
06/01/26 Monday Evening Nexus Nights - 1v1 Spring 16 1494 12° 0–3 -32
23/12/25 Monday Evening Nexus Nights - 1v1 Spring 17 1477 2–2 +8
21/12/25 Halcyon Summoner Skirmish - December Spring 32 1535 3–2–1 +28
16/12/25 Monday Evening Nexus Nights - 1v1 Spring 19 1492 3–2 +25
09/12/25 Monday Evening Nexus Nights - 1v1 Spring 19 1482 11° 2–3 -2
06/12/25 Saturday 5:00 PM Champion Deck Trial Houston 92 1483 57° 1–1–1 +12
06/12/25 Saturday 12:00 PM Full Box Sealed Houston 206 1520 99° 1–3–1 -4
02/12/25 Nexus Nights - 1v1 Spring 16 1505 2–2 +22
25/11/25 Nexus Nights - 1v1 Spring 14 1510 10° 1–2 0
20/11/25 Wednesday Evening Nexus Nights - 1v1 Spring 16 1505 12° 0–2 -29
18/11/25 Monday Evening Nexus Nights - 1v1 Spring 19 1492 11° 2–3 -3
04/11/25 Halcyon Games Riftbound Release Event Spring 32 30° 0–4–1 -79

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 20%
  • 16 to 99 24 events 39%
  • Under 16 3 events 64%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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