← United States

TSS LullabyAnto

#7,875 in the world · #2,832 in United States · in the top 17% nationally. 16 official events, 42 matches won and 29 lost.

  • 1622±40Rating · margin ±40
  • 1563Average field · 283 entr.
  • 55%vs top 5% (6–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 26 players entered.
  • Made top 8 8 times in 16 tournaments: 50% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,663 points.
  • The toughest field they have faced averaged 1,609 points, across 54 entrants.
  • They are 9 points away from the top 2,500: United States.

How the rating moved

Between 1,500 and 1,643, across 16 events with history.

Last 16 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Saturday Evening Vendetta Summoner Skirmish I Duarte 20 1562 2–1–1 +3
29/08/26 CoreTCG Vendetta Summoner Skirmish I Pasadena 19 1573 1–1–1 0
22/08/26 RWT Collective - $3,000 Cash Tournament! Los Angeles 54 1609 4–0–1 +68
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 654° 3–4 -21
14/03/26 RWT Collective - Summoner Skirmish Los Angeles 14 1572 14° 0–4 -51
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 976° 1–3 -20
27/02/26 Riftbound TCG 2K Presented by The People's Card Shop & Top Choice Gaming Las Vegas 119 1608 39° 3–2 +21
23/02/26 GXGAMERS Thu 02/22 RIFTBOUND Nexus Night 1v1 LOS ANGELES 13 1517 1–0–2 +6
10/02/26 Monday Evening Spiritforged Pre-Rift Event South Gate 17 1536 2–2–1 -20
17/01/26 Collectors Expo - 1v1 Cypress 89 1570 24° 4–3 +4
13/12/25 Turn Zero Games - Summoner Skirmish December Los Angeles 14 1550 4–1 +16
20/11/25 RWT Collective - Nexus Night Los Angeles 26 1540 4–1 +32
13/11/25 RWT Collective - Nexus Night Los Angeles 30 1539 10° 3–2 +4
06/11/25 RWT Collective - Nexus Night Los Angeles 48 1527 18° 3–2 0
02/11/25 RWT Collective - Riftbound Release Event Los Angeles 60 5–1 +80
01/11/25 GXGAMERS Fri 10/31 RIFTBOUND Release Event Los Angeles 14 2–2 0

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 3 events 44%
  • 16 to 99 9 events 62%
  • Under 16 4 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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