← United States

R650 NEUTRON

#245 in the world · #79 in United States · in the top 1% nationally. 28 official events, 91 matches won and 30 lost.

  • 1813±33Rating · margin ±33
  • 1553Average field · 335 entr.
  • 35%vs top 5% (7–13)

What they have done so far

  • Has won 7 tournaments. The biggest one had 24 players entered.
  • Made top 8 21 times in 28 tournaments: 75% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 22 points away from the top 50: United States.

How the rating moved

Between 1,567 and 1,813, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
17/08/26 Monday Evening Vendetta Summoner Skirmish I Bartlesville 12 1554 6–0 +32
12/08/26 Wednesday Evening Nexus Nights - 1v1 Tulsa 16 1540 3–0 +19
10/08/26 Monday Night Nexus @Dice Addiction Tulsa 15 1527 3–0 +17
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 279° 5–4 -19
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 147° 4–1 +25
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 78° 4–2 +1
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 335° 4–3 -14
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 206° 4–2 +17
30/03/26 Monday Night Nexus @Dice Addiction Tulsa 13 1533 2–1 -4
27/03/26 Friday Afternoon Summoner Skirmish - March Tulsa 15 1513 5–0–1 +32
24/03/26 Tuesday Evening Nexus Nights - 1v1 Broken Arrow 12 1520 2–1 -9
23/03/26 Monday Night Nexus @Dice Addiction Tulsa 20 1491 2–1 -8
17/03/26 Tuesday Evening Nexus Nights - 1v1 Broken Arrow 17 1548 2–1 -6
16/03/26 Monday Night Nexus @Dice Addiction Tulsa 17 1496 2–1 -11
15/03/26 Sunday Morning Summoner Skirmish - March Broken Arrow 15 1576 5–1–1 +25
10/03/26 Tuesday Evening Nexus Nights - 1v1 Broken Arrow 14 1566 3–0 +21
09/03/26 Monday Night Nexus @Dice Addiction Tulsa 17 1548 2–1 -5
04/03/26 Tuesday Evening Nexus Nights - 1v1 Broken Arrow 15 1539 3–0 +19
03/03/26 Monday Night Nexus @Dice Addiction Tulsa 17 1552 3–0 +28
01/03/26 Regional Rebound - RQ Las Vegas Las Vegas 418 1592 57° 4–2 +25
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 852° 3–4 -36
24/02/26 Monday Night Nexus @Dice Addiction Tulsa 17 1565 2–1 +4
24/12/25 Tuesday Evening Nexus Nights - 1v1 Broken Arrow 14 1534 3–0 +24
07/12/25 Sunday Morning Summoner Skirmish - December Broken Arrow 33 1540 3–3 -38
29/11/25 Friday Evening Nexus Nights - 1v1 Tulsa 14 1540 3–1 +15
26/11/25 Tuesday Evening Nexus Nights - 1v1 Broken Arrow 24 1523 3–0–2 +40
25/11/25 Monday Night Nexus @Dice Addiction Tulsa 18 1555 3–0 +52
16/11/25 Sunday Afternoon Nexus Nights - 1v1 Broken Arrow 32 1537 3–0–1 +67

Form and consistency

On a 13-win streak.

  • Events with 100+ entrants 7 events 61%
  • 16 to 99 11 events 72%
  • Under 16 10 events 85%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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