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Oblivion

#13,527 in the world · #1,098 in Italy · in the top 27% nationally. 53 official events, 106 matches won and 72 lost.

  • 1577±26Rating · margin ±26
  • 1525Average field · 68 entr.
  • 19%vs top 5% (6–25)

What they have done so far

  • Has won 11 tournaments. The biggest one had 12 players entered.
  • Made top 8 43 times in 53 tournaments: 81% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,697 points.
  • The toughest field they have faced averaged 1,600 points, across 11 entrants.
  • They are 9 points away from the top 1,000: Italy.

How the rating moved

Between 1,531 and 1,692, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Night Nexus Nights - 1v1 Terni 7 1502 2–0 +24
30/08/26 Domenica Vendetta Summoner Skirmish I Spoleto 13 1576 3–1 +22
03/08/26 Draft Vendetta - Oblivion Nexus Terni 6 1444 1–2 -24
26/07/26 Domenica 3° Pre-Rift Vendetta spoleto 26 1578 17° 0–2–1 -25
26/07/26 Domenica 2° Pre-Rift Vendetta spoleto 32 1567 16° 2–2–1 -6
25/07/26 Sunday Morning Vendetta Pre-Rift Event Terni 13 1538 1–2 -7
24/07/26 Vendetta Pre-Rift Event Rieti 11 1507 1–3 -40
20/07/26 Monday Night Nexus Nights - Multiplayer Terni 11 1554 1–2 -20
06/07/26 Monday Night Nexus Nights - 1v1 Terni 8 1506 3–0 +25
05/07/26 Sunday Summoner Skirmish - July Spoleto 11 1600 3–2 +7
28/06/26 Oblivion Nexus Summoner Skirmish - July Terni 10 1520 2–3 -32
31/05/26 Sunday Summoner Skirmish 1 Spoleto 10 1556 2–2–1 0
27/05/26 Oblivion Nexus Nexus Nights Terni 11 1504 2–0–1 +15
20/05/26 Local mercoledi 20 spoleto 8 1543 3–0 +20
17/05/26 Sunday Afternoon Nexus Nights - 1v1 Terni 10 1544 1–2 -21
15/05/26 Nexus Nights - Manaflow Rieti 9 1559 2–1–1 -2
08/05/26 Oblivion Nexus Pre Rift repeat Terni 9 1496 2–1–1 -10
03/05/26 Oblivion Nexus Unleashed Pre-Rift Event Terni 9 1507 0–2–1 -41
02/05/26 Unleashed Pre-Rift Event Rieti 12 1543 4–0 +31
26/04/26 Summoner Skirmish - April Rieti 10 1551 2–2 -23
22/04/26 Poro's League Oblivion Nexus Tappa 8 Repeat Terni 10 1577 2–1 +8
18/04/26 Summoner Skirmish - April Viterbo 4 3–0 +19
17/04/26 Poro's League Oblivion Nexus Tappa 8 Terni 6 1443 3–0 +15
15/04/26 Poro's League Oblivion Nexus Tappa 7 Repeat Terni 5 1543 1–0–1 +10
15/04/26 Poro's League Oblivion Nexus Tappa 7 Repeat Terni 5 1563 0–0–1 -2
12/04/26 Sunday Summoner Skirmish - April spoleto 17 1561 5–3 +21
10/04/26 Poro's League Oblivion Nexus Tappa 7 Terni 7 1436 3–0 +21
08/04/26 Poro's League Oblivion Nexus Tappa 6 Repeat Terni 8 1541 2–1 +14
04/04/26 Saturday Afternoon Nexus Nights - ManaFlow Rieti 7 1503 3–0 +31
03/04/26 Poro's League Oblivion Nexus Tappa 6 Terni 6 1441 2–1 -1
29/03/26 Poro's League Oblivion Nexus Tappa 5 Terni 9 1501 0–3 -44
25/03/26 Poro's League Oblivion Nexus Tappa 4 Repeat Terni 11 1515 1–1 -7
18/03/26 Poro's League Oblivion Nexus Tappa 3 Repeat Terni 12 1490 3–0 +29
15/03/26 Summoner Skirmish - March Rieti 13 1531 1–1–2 -6
13/03/26 Poro's League Oblivion Nexus Tappa 3 Terni 7 1491 1–1 -1
11/03/26 Poro's League Oblivion Nexus Tappa 2 - Repeat Terni 9 1485 1–0–2 +8
08/03/26 Sunday Summoner Skirmish - March spoleto 40 1554 20° 3–3 -12
06/03/26 Poro's League Oblivion Nexus Tappa 2 Terni 9 1453 2–0–1 +14
04/03/26 Poro's League Oblivion Nexus Tappa 1 - Repeat Terni 10 1526 1–2 -16
01/03/26 Poro's League Oblivion Nexus Tappa 1 Terni 10 1500 3–1 +15

Form and consistency

On a 4-win streak.

  • Events with 100+ entrants 2 events 38%
  • 16 to 99 6 events 41%
  • Under 16 45 events 58%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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