← New Zealand

snowman88

#25,590 in the world · #362 in New Zealand · in the top 49% nationally. 34 official events, 49 matches won and 61 lost.

  • 1506±31Rating · margin ±31
  • 1535Average field · 37 entr.
  • 9%vs top 5% (1–10)

What they have done so far

  • Made top 8 12 times in 34 tournaments: 35% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,530 points.
  • The toughest field they have faced averaged 1,589 points, across 231 entrants.
  • They are 49 points away from the top 250: New Zealand.

How the rating moved

Between 1,450 and 1,520, across 34 events with history.

Last 34 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Wednesday Nexus Night @ Cerberus Games Wellington 15 1487 1–2 -9
19/08/26 Wednesday Nexus Night @ Cerberus Games Wellington 12 1558 2–1 +16
12/08/26 Wednesday Nexus Night @ Cerberus Games Wellington 22 1515 2–1 +18
07/08/26 Friday night nexus Wellington 22 1509 12° 1–2 -13
05/08/26 Wednesday Nexus Night @ Cerberus Games Wellington 16 1484 2–1 +14
03/04/26 New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane 340 1571 226° 3–5 -21
02/04/26 New Zealand 10K Open - Friday Warm Up Greenlane 231 1589 157° 2–4 -8
02/04/26 Thursday HM. Nexus Nights Penrose 25 1553 14° 1–2 -10
25/03/26 Wednesday Nexus Night @ Cerberus Games Wellington 12 1537 2–1 +18
20/03/26 Friday Afternoon Nexus Nights - 1v1 Wellington 18 1520 2–0–3 +28
18/03/26 Wednesday Nexus Night @ Cerberus Games Wellington 12 1552 0–1–1 -8
13/03/26 Card Merchant Wellington - Road to 10k Wellington 14 1582 10° 1–2–1 +3
11/03/26 Wednesday Nexus Night @ Cerberus Games Wellington 17 1522 1–1 +6
04/03/26 Wednesday Nexus Night @ Cerberus Games Wellington 22 1543 20° 0–2–1 -26
27/02/26 Friday Evening Nexus Nights - 1v1 Wellington 20 1548 2–1–2 +31
25/02/26 Wednesday Nexus Night @ Cerberus Games Wellington 16 1493 2–1 +16
20/02/26 Friday Evening Nexus Nights - 1v1 Wellington 15 1531 12° 1–2–1 +1
18/02/26 Wednesday Nexus Night @ Cerberus Games Wellington 19 1536 11° 1–1 0
13/02/26 Nexus Night Spiritforged Sealed @ Cerberus Games Te Aro 16 1566 12° 1–2 -6
11/02/26 Extra Spiritforge Pre-Rift Event Wellington 24 1549 17° 1–2 -5
06/02/26 Cerberus Spiritforged Pre-Rift Wellington 27 1540 25° 0–1–1 -6
06/02/26 Friday Night Spiritforged Pre-Rift Event Wellington 20 1508 14° 1–2–2 -6
09/01/26 Weekly Hobby Wellington 13 1505 11° 1–2 -17
19/12/25 Saturday Morning Summoner Skirmish - December Te Aro 34 1545 20° 2–3–1 -18
05/12/25 Cerberus Saturday Summoner Skirmish - December Wellington 32 1536 22° 2–3 -2
05/12/25 Nexus Night Wellington 16 1513 3–0–1 +45
23/11/25 Respawn Fortnightly Nexus Night Te Aro 16 1580 11° 2–2 +8
22/11/25 Cerberus Saturday Nexus Night Wellington 17 1526 16° 0–2–1 -22
21/11/25 Friday Evening Nexus Nights - 1v1 Wellington 15 1503 2–2 +13
15/11/25 Cerberus Saturday Nexus Night Wellington 21 1538 16° 1–2 -17
09/11/25 Respawn Fortnightly Nexus Night Te Aro 20 17° 2–3 -20
08/11/25 Cerberus Rifbound Release Event 2 Te Aro 24 3–1 +48
07/11/25 Riftbound Release Hobby Wellington 27 27° 0–3 -65
01/11/25 Cerberus Rifbound Release Event Wellington 23 2–1 +20

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 36%
  • 16 to 99 24 events 40%
  • Under 16 8 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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