Geezus is here
#9,593 in the world · #3,483 in United States · in the top 20% nationally. 24 official events, 49 matches won and 28 lost.
- 1607±38Rating · margin ±38
- 1537Average field · 22 entr.
- 42%vs top 5% (5–7)
What they have done so far
- Made top 8 16 times in 24 tournaments: 67% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,667 points.
- The toughest field they have faced averaged 1,581 points, across 12 entrants.
- They are 24 points away from the top 2,500: United States.
How the rating moved
Between 1,559 and 1,654, across 24 events with history.
Last 24 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | NLG Summoner Skirmish (August) Goodyear | 20 | 1531 | 2° | 4–2 | +20 |
| 28/08/26 | (MSRP OP Raffles) Nexus Nights (1v1 Bo3) 8/27/2026 Phoenix | 23 | 1557 | 2° | 3–0 | +28 |
| 15/08/26 | POD Avondale Saturday Noon Nexus Avondale | 12 | 1581 | 10° | 1–2 | -11 |
| 14/08/26 | (MSRP OP Raffles) Nexus Nights (1v1 Bo3) 8/13/2026 Phoenix | 26 | 1554 | 7° | 2–1 | +6 |
| 07/08/26 | (MSRP OP Raffles) Nexus Nights (1v1 Bo3) 8/6/2026 Phoenix | 18 | 1576 | 12° | 1–2 | -10 |
| 14/03/26 | Saturday Noon Nexus Avondale | 14 | 1535 | 4° | 2–1 | +10 |
| 08/03/26 | J & J Summoner Skirmish Glendale | 14 | 1546 | 12° | 1–3 | -34 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March Avondale | 19 | 1535 | 3° | 3–2 | +14 |
| 28/02/26 | Saturday Noon Nexus Avondale | 13 | 1490 | 4° | 3–1 | +12 |
| 09/02/26 | Spiritforged Pre-Rift Event at Gamers Guild NPHX 2/8/2026 Phoenix | 76 | 1530 | 61° | 0–3–1 | -48 |
| 08/02/26 | Spiritforged Pre-Rift Event Peoria | 48 | 1528 | 17° | 1–0–3 | 0 |
| 08/02/26 | J & J Saturday Prerelease Glendale | 32 | 1554 | 7° | 2–1 | +1 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Avondale | 24 | 1535 | 14° | 2–2 | -15 |
| 07/02/26 | Friday Night Spiritforged Pre-Rift Event AZ 85378 United States | 25 | 1532 | 4° | 2–1 | -2 |
| 24/01/26 | Saturday Afternoon Nexus Nights - 1v1 Avondale | 15 | 1524 | 4° | 2–1 | 0 |
| 10/01/26 | Saturday Afternoon Nexus Nights - 1v1 Avondale | 14 | 1514 | 10° | 1–2 | -18 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Avondale | 18 | 1519 | 4° | 4–1 | +22 |
| 27/12/25 | Saturday Afternoon Nexus Nights - 1v1 Avondale | 13 | 1546 | 2° | 2–0 | +14 |
| 20/12/25 | Saturday Afternoon Nexus Nights - 1v1 Avondale | 13 | 1540 | 2° | 3–0 | +42 |
| 14/12/25 | NLG Summoner Skirmish (Dec) Goodyear | 15 | 1528 | 6° | 2–1 | +13 |
| 13/12/25 | Saturday Afternoon Nexus Nights - 1v1 Avondale | 14 | 1494 | 12° | 0–2–1 | -61 |
| 11/11/25 | Nexus Night at Gamers Guild NPHX Phoenix | 21 | 1564 | 3° | 2–0–1 | +26 |
| 08/11/25 | Weekly Riftbound Avondale | 13 | — | 2° | 2–0–1 | +20 |
| 01/11/25 | Saturday Afternoon Release Event Avondale | 27 | — | 2° | 4–0–1 | +78 |
Form and consistency
On a 1-loss streak.
- 16 to 99 13 events 59%
- Under 16 11 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kirkland ChexMix US 1754 0–1
- 301 spartan US 1739 1–4
- CypherJ US 1727 4–2
- SDG MrThiccccs US 1698 0–1
- Paggit US 1666 0–1
- Bacca US 1661 2–1
- Xenophage US 1659 0–2
- Kirsuna US 1653 0–1
- willybean US 1644 1–1
- Psy Leaf US 1637 1–1
- Tummy Troubles US 1628 1–2
- Artifact US 1622 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →