DustyLife
#3,012 in the world · #1,037 in United States · in the top 6% nationally. 5 official events, 15 matches won and 2 lost.
- 1688±88Rating · margin ±88
- 1544Average field · 226 entr.
- 67%vs top 5% (2–1)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,698 points.
- The toughest field they have faced averaged 1,555 points, across 16 entrants.
- They are 2 points away from the top 1,000: United States.
How the rating moved
Between 1,591 and 1,688, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 228° | 3–1 | +10 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Concord | 62 | 1541 | 15° | 2–1 | -1 |
| 07/02/26 | Spiritforged Pre-Rift Event Concord | 16 | 1551 | 2° | 3–0 | +46 |
| 10/12/25 | Wednesday Evening Nexus Nights - 1v1 Concord | 18 | 1521 | 2° | 3–0–1 | +42 |
| 22/11/25 | Friday Evening Nexus Nights - 1v1 Gastonia | 16 | 1555 | 1° | 4–0 | +91 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 1 events 75%
- 16 to 99 4 events 86%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Alex US 1869 1–1
- ImGonnaGoAFK US 1744 1–0
- UsernameKyle US 1627 1–0
- Alexs wife US 1620 0–1
- Retsu US 1569 1–0
- Shroomofinsanity US 1550 1–0
- proof US 1533 0–1
- Muadieb US 1524 1–0
- barbiegrrrl US 1502 1–0
- Keisatsu US 1501 1–0
- DragonSlay96 US 1486 1–0
- Jetty US 1485 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →