← Canada

Everyonegomid4gg

#25,221 in the world · #1,860 in Canada · in the top 54% nationally. 11 official events, 17 matches won and 19 lost.

  • 1508±65Rating · margin ±65
  • 1518Average field · 59 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Made top 8 1 times in 11 tournaments: 9% of the time.
  • Their all-time peak is 1,538 points.
  • The toughest field they have faced averaged 1,557 points, across 19 entrants.
  • They are 69 points away from the top 1,000: Canada.

How the rating moved

Between 1,449 and 1,519, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
28/03/26 Saturday Night Nexus Nights - 1v1 @ Warp One T6E 1Z1 20 1498 3–0 +39
22/03/26 Riftbound Nexus Nights @ Taps Games Edmonton 40 1504 12° 2–1 +17
14/03/26 Summoner Skirmish @ Taps Games Edmonton 74 1553 63° 2–5 -22
08/03/26 Riftbound Nexus Nights @ Taps Games Edmonton 60 1529 22° 2–1 +19
02/03/26 Sunday Evening Nexus Night - Draft 1v1 @ Warp One T6E 1Z1 29 1480 19° 1–2 -3
25/02/26 Tuesday Night Nexus Nights - 1v1 (Copy) (Copy) (Copy) Edmonton 19 1557 13° 1–2 -6
22/02/26 Riftbound Nexus Nights @ Taps Games Edmonton 83 1515 38° 1–1–1 +15
15/02/26 Riftbound Nexus Nights @ Taps Games Edmonton 80 1517 67° 0–2–1 -38
08/02/26 Riftbound Spiritforged Pre-Rift Event Sunday Afternoon @ Taps Games Edmonton 80 1508 24° 2–1 +18
11/01/26 Riftbound Nexus Night @ Taps Games Edmonton 49 1505 35° 0–2 -50
29/11/25 Riftbound Summoner Skirmish @ Taps Games Edmonton 118 1530 51° 3–2–2 +19

Form and consistency

On a 4-win streak.

  • Events with 100+ entrants 1 events 43%
  • 16 to 99 10 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard