Goomy
#17,051 in the world · #915 in Australia · in the top 34% nationally. 53 official events, 105 matches won and 80 lost.
- 1554±26Rating · margin ±26
- 1525Average field · 67 entr.
- 35%vs top 5% (6–11)
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 18 times in 53 tournaments: 34% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,667 points.
- The toughest field they have faced averaged 1,570 points, across 25 entrants.
- They are 59 points away from the top 500: Australia.
How the rating moved
Between 1,485 and 1,660, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | Riftbound Nexus Nights 6:30pm @ Good Games Box Hill Box Hill | 40 | 1541 | 19° | 0–2 | -32 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 16 | 1510 | 15° | 0–3 | -50 |
| 12/08/26 | Riftbound Nexus Nights 6:30pm @ Good Games Box Hill Box Hill | 30 | 1543 | 10° | 0–1–1 | -24 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 297° | 4–3 | +1 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 9° | 4–0 | +39 |
| 31/03/26 | Tuesday Evening Nexus Nights - 1v1 Wantirna South | 17 | 1492 | 3° | 3–1 | +5 |
| 28/03/26 | Saturday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 13 | 1507 | 4° | 3–1 | +11 |
| 24/03/26 | Tuesday Evening Nexus Nights - 1v1 Wantirna South | 15 | 1468 | 2° | 3–1 | +13 |
| 21/03/26 | Gameology Clayton Summoner Skirmish - March Clayton South | 20 | 1553 | 5° | 4–1–1 | +42 |
| 19/03/26 | Thursday Evening Riftbound Open Play 2/88 Boronia Rd | 12 | 1502 | 3° | 3–1 | +21 |
| 17/03/26 | Tuesday Evening Nexus Nights - 1v1 Wantirna South | 16 | 1516 | 15° | 0–3 | -44 |
| 16/03/26 | Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong | 19 | 1526 | 14° | 1–3 | -32 |
| 15/03/26 | Games Portal: Summoner Skirmish - March Mitcham | 15 | 1568 | 3° | 4–1–1 | +45 |
| 07/03/26 | Saturday Evening Summoner Skirmish - March 2/88 Boronia Rd | 24 | 1541 | 9° | 2–2 | +4 |
| 28/02/26 | Saturday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 30 | 1538 | 13° | 2–2 | -10 |
| 23/02/26 | Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong | 31 | 1539 | 15° | 2–2 | -1 |
| 21/02/26 | Saturday Evening Nexus Nights - 1v1 2/88 Boronia Rd | 29 | 1523 | 5° | 3–1 | +23 |
| 21/02/26 | Saturday Nexus Locals Eumemmering | 31 | 1523 | 31° | 0–1 | -19 |
| 16/02/26 | Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong | 20 | 1516 | 9° | 2–2–1 | -10 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 50 Glenferrie Rd | 30 | 1547 | 19° | 1–2–1 | -19 |
| 14/02/26 | Saturday Nexus Locals Eumemmering | 14 | 1541 | 4° | 2–1–1 | +2 |
| 09/02/26 | Monday Evening Spiritforged Pre-Rift Event Mitcham | 48 | 1503 | 9° | 2–1–1 | -3 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Eumemmering | 45 | 1472 | 18° | 2–1 | +1 |
| 28/01/26 | Wed Nexus Nights - 1v1 630pm Box Hill | 22 | 1541 | 6° | 2–1–2 | +5 |
| 24/01/26 | General Games Chirnside Summoner Skirmish - January 24th Chirnside Park | 25 | 1570 | 9° | 3–2 | +9 |
| 21/01/26 | Wednesday Nexus Nights - 1v1 6:30pm Box Hill | 29 | 1506 | 6° | 2–1–2 | +5 |
| 17/01/26 | Summoner Skirmish - January @ Good Games Box Hill Box Hill | 13 | 1514 | 9° | 1–2 | -25 |
| 14/01/26 | Wednesday Evening Nexus Nights - 1v1 (630pm) Box Hill | 38 | 1505 | 13° | 2–1 | +3 |
| 11/01/26 | Riftbound: Zen Summoner Skirmish - Jan 280 City Rd | 35 | 1555 | 5° | 4–2 | +16 |
| 10/01/26 | Saturday Afternoon Summoner Skirmish - January Clayton | 28 | 1528 | 12° | 3–2 | -4 |
| 07/01/26 | Nexus Nights - 1v1 Box Hill | 28 | 1550 | 12° | 1–1–1 | -12 |
| 05/01/26 | Monday Nexus Nights - 1v1 Mitcham | 14 | 1451 | 1° | 4–0 | +37 |
| 03/01/26 | Summoner Skirmish at Turn Order Games - Dandenong VIC Dandenong | 22 | 1553 | 8° | 3–2 | +12 |
| 31/12/25 | Nexus Nights - 1v1 @Good Games Box Hill (Early Start 3pm) Box Hill | 35 | 1524 | 12° | 2–1–3 | +6 |
| 29/12/25 | Monday Evening Nexus Night Mitcham | 19 | 1525 | 7° | 2–2 | +4 |
| 28/12/25 | Sunday Afternoon Nexus Night Mitcham | 31 | 1482 | 4° | 3–1 | +24 |
| 22/12/25 | Monday Evening Nexus Night Mitcham | 23 | 1524 | 15° | 2–2 | +3 |
| 21/12/25 | Sunday Afternoon Nexus Night Mitcham | 18 | 1498 | 6° | 3–1 | +23 |
| 17/12/25 | Nexus Nights - 1v1 @Good Games Box Hill Box Hill | 33 | 1512 | 27° | 0–1–5 | -16 |
| 16/12/25 | Tuesday Evening Summoner Skirmish - December 2/433 North Rd | 36 | 1529 | 9° | 2–2 | +7 |
Form and consistency
On a 7-loss streak.
- Events with 100+ entrants 2 events 73%
- 16 to 99 44 events 43%
- Under 16 7 events 69%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Slim AU 1810 0–1
- Templar AU 1794 0–1
- theonerealmikkel AU 1783 0–2
- Piero AU 1779 1–0
- John Wheeler AU 1767 0–2
- GODV AU 1738 0–1
- Grommy1999 AU 1735 0–1
- Jahikoi AU 1714 0–2
- CBL rengar bot AU 1713 1–0
- Phœnix AU 1708 1–0
- Delushunz AU 1707 1–0
- Dmotedagain AU 1706 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →