Hecratis
#35,755 in the world · #13,237 in United States · in the top 76% nationally. 4 official events, 3 matches won and 7 lost.
- 1449±104Rating · margin ±104
- 1554Average field · 24 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,555 points, across 15 entrants.
How the rating moved
Between 1,441 and 1,482, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 18/02/26 | Feb 17th Nexus Nights - 1v1 Hadley | 15 | 1555 | 9° | 1–1–1 | +8 |
| 07/02/26 | Spiritforged Pre-Rift Event Hadley | 32 | 1552 | 18° | 1–2–1 | -5 |
| 14/01/26 | Tuesday Evening Nexus Nights - 1v1 Hadley | 14 | — | 10° | 0–2 | -36 |
| 12/11/25 | Tuesday Nov 11th Nexus Night Hadley | 13 | — | 9° | 1–2–1 | -18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 1 events 25%
- Under 16 3 events 22%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Satame US 1743 0–1
- EnderGabe US 1587 0–1
- Bring Back Omni US 1554 0–1
- GrexGriffin US 1521 0–2
- Strudel US 1520 1–0
- Smeeve US 1503 1–1
- ZolaRey US 1462 0–1
- Lon Master US 1462 0–1
- AnimeTutle US 1462 0–1
- Buymedoordash US 1459 0–1
- synthetic girl US 1441 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →