← Italy

Fra Cuppari

#8,321 in the world · #708 in Italy · in the top 17% nationally. 28 official events, 48 matches won and 34 lost.

  • 1618±37Rating · margin ±37
  • 1546Average field · 34 entr.
  • 0%vs top 5% (0–10)

What they have done so far

  • Has won 6 tournaments.
  • Made top 8 24 times in 28 tournaments: 86% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,629 points.
  • The toughest field they have faced averaged 1,589 points, across 30 entrants.
  • They are 30 points away from the top 500: Italy.

How the rating moved

Between 1,376 and 1,621, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Games Alley Vendetta Summoner Skirmish I Ceparana 8 1548 1–1 -3
20/06/26 Games Alley La Spezia Summoner Skirmish - June Ceparana 4 1533 3–0 +27
13/06/26 RNC (Riftbound National Cup)- Tappa 1 - Games Alley Ceparana 11 1579 3–1 +24
10/06/26 Saturday Afternoon Summoner Skirmish - June La Spezia 6 1548 1–2 -18
07/06/26 Skirmish Giugno - La Contea Viareggio 11 1570 2–2 -13
03/06/26 Summoner Skirmish - June Carrara 8 1578 1–1–1 -4
30/05/26 Riftbound - Nexus Nights @Games Alley Ceparana 7 2–1 +6
27/05/26 Wednesday Night Nexus Nights - 1v1 La Spezia 8 2–0–1 +15
20/05/26 Wednesday Night Nexus Nights - 1v1 La Spezia 9 1524 2–1 0
02/05/26 Games Alley La Spezia Unleashed Pre-Rift Event La Spezia 7 1–0–1 +8
26/04/26 Games Alley La Spezia Spiritforged - Summoner Skirmish - Aprile La Spezia 4 1511 1–2 -24
15/04/26 venerdì Night Summoner Skirmish - April La Spezia 4 2–0 +16
29/03/26 Games Alley La Spezia - Spiritforged - Summoner Skirmish - Marzo La Spezia 5 1–1 -1
18/03/26 Wednesday Night Nexus Nights - Multiplayer Marina di Carrara 6 1550 2–1 +7
14/03/26 Games Alley Nexus Nights - 1v1 La Spezia 4 3–0 +26
04/03/26 Wednesday Night Nexus Nights - 1v1 La Spezia 4 2–1 +4
22/02/26 Sunday Morning Nexus Nights - 1v1 La Spezia 4 1–0–1 +4
21/02/26 Saturday Afternoon Nexus Nights - 1v1 Borghetto-melara 7 1554 2–0–1 +24
08/02/26 Spiritforged Pre-Rift Event - Games Alley La Spezia 13 1516 1–0–4 0
07/02/26 mercoledì Night Spiritforged Pre-Rift Event Carrara 6 2–0 +24
06/02/26 venerdì Night Spiritforged Pre-Rift Event La Spezia 7 1–0 +11
01/02/26 Road to Regionals: Testing Tournament 1/2 @Damnation 2026 PISA 81 1574 26° 4–3 +30
31/01/26 Summoner Skirmish @Damnation Fest - January Lucca 30 1589 22° 1–4 -18
24/01/26 Summoner Skirmish - January - Games Alley La Spezia 5 1493 1–1–2 +10
10/01/26 Winter League - Riftbound Bologna 339 1556 75° 5–3 +87
20/12/25 Summoner Skirmish - Dicembre - Games Alley La Spezia La Spezia 6 1514 1–3 -14
03/12/25 mercoledì Night Nexus Nights - 1v1 Viareggio 11 0–2–1 -29
26/11/25 mercoledì Night Nexus Nights - 1v1 Viareggio 13 13° 0–4 -81

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 63%
  • 16 to 99 2 events 42%
  • Under 16 25 events 51%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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