Kinekz7
#36,858 in the world · #2,074 in Australia · in the top 76% nationally. 7 official events, 7 matches won and 11 lost.
- 1442±82Rating · margin ±82
- 1510Average field · 20 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,521 points.
- The toughest field they have faced averaged 1,524 points, across 17 entrants.
- They are 104 points away from the top 1,000: Australia.
How the rating moved
Between 1,433 and 1,500, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/02/26 | Monday Nexus Nights - 1v1 Clayton | 16 | 1497 | 15° | 0–1–1 | -12 |
| 09/02/26 | Monday Evening Spiritforged Pre-Rift Event Bentleigh | 33 | 1523 | 11° | 2–1 | +21 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event 95 Orange St | 23 | 1516 | 21° | 1–3 | -31 |
| 07/02/26 | Gameology Clayton Spiritforged Pre-Rift Event Clayton South | 17 | 1524 | 6° | 1–1–3 | +12 |
| 12/01/26 | Monday Evening Nexus Nights - 1v1 Clayton | 16 | 1495 | 14° | 0–2–1 | -48 |
| 05/01/26 | Monday Evening Nexus Nights - 1v1 Clayton | 16 | 1500 | 5° | 2–1 | +21 |
| 29/12/25 | Monday Evening Nexus Nights - 1v1 Clayton | 16 | 1517 | 12° | 1–2 | -21 |
Form and consistency
On a 2-loss streak.
- 16 to 99 7 events 30%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ritaqua AU 1820 0–1
- TSQ Durzo AU 1683 0–2
- Jexire AU 1613 0–1
- Schnitz AU 1542 0–1
- Munrotis AU 1542 0–1
- Emai1Gor AU 1512 0–1
- Crusader Rabbit AU 1507 1–0
- Svphie AU 1503 0–1
- someguyinabeanie AU 1468 0–3
- Kingmudcrab AU 1464 0–1
- TunaRoll AU 1441 2–0
- Carling AU 1441 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →