← United States

BigZ1111

#511 in the world · #172 in United States · in the top 1% nationally. 32 official events, 84 matches won and 25 lost.

  • 1781±33Rating · margin ±33
  • 1551Average field · 137 entr.
  • 52%vs top 5% (11–10)

What they have done so far

  • Has won 7 tournaments. The biggest one had 26 players entered.
  • Made top 8 22 times in 32 tournaments: 69% of the time.
  • Their best run is 9 tournaments in a row with the rating going up.
  • Their all-time peak is 1,819 points.
  • The toughest field they have faced averaged 1,624 points, across 14 entrants.
  • They are 22 points away from the top 100: United States.

How the rating moved

Between 1,520 and 1,818, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Monday Evening Nexus Nights - 1v1 Midlothian 26 1538 3–0 +21
17/08/26 Monday Evening Nexus Nights - 1v1 Midlothian 36 1523 3–0 +16
15/08/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1579 3–0 +23
10/08/26 Monday Evening Nexus Nights - 1v1 Midlothian 28 1540 2–1 -6
05/08/26 Waterloo Nexus Nights - 1v1 Bo3 Constructed Mechanicsville 29 1578 10° 2–1 -10
03/08/26 Monday Evening Nexus Nights - 1v1 Midlothian 27 1544 3–0 +16
01/08/26 Saturday Evening Nexus Nights - 1v1 Hopewell 14 1605 3–0 +25
01/08/26 Saturday Afternoon Nexus Night - 1v1 S CHESTERFLD 14 1624 1–2 -26
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 274° 5–4 +1
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 388° 3–2 -8
04/04/26 Saturday Evening Nexus Nights - 1v1 Hopewell 20 1557 2–1 -5
30/03/26 Battlegrounds Nexus Night Midlothian 16 1522 3–0 +23
23/03/26 Battlegrounds Nexus Night Midlothian 19 1528 2–1 -4
16/03/26 Battlegrounds Nexus Night Midlothian 26 1529 2–1 -2
09/03/26 Battlegrounds Nexus Night Midlothian 29 1521 2–1 -2
06/03/26 SCG CON Richmond - $5K Constructed Richmond 79 1594 42° 3–4 -45
23/02/26 Battlegrounds Nexus Night Midlothian 30 1542 13° 1–1 -17
16/02/26 Battlegrounds Nexus Night Midlothian 27 1539 2–1 -7
07/02/26 Spiritforged Pre-Rift Event Midlothian 43 1521 2–1 -13
02/02/26 Battlegrounds Nexus Night Midlothian 28 1525 2–1 -17
19/01/26 Battlegrounds Nexus Night Midlothian 16 1550 3–0 +10
12/01/26 Battlegrounds Nexus Night Midlothian 20 1514 3–0 +16
10/01/26 Summoner Skirmish - January Midlothian 25 1534 4–1–2 -6
05/01/26 Battlegrounds Nexus Night Midlothian 18 1526 3–0 +13
29/12/25 Battlegrounds Nexus Night Midlothian 25 1536 3–0 +16
22/12/25 Battlegrounds Nexus Night Midlothian 14 1583 3–0 +31
15/12/25 Battlegrounds Nexus Night Midlothian 23 1551 3–0 +41
01/12/25 Battlegrounds Nexus Nights Midlothian 23 1534 3–0 +45
24/11/25 Battlegrounds Nexus Nights Midlothian 29 1536 3–0 +54
17/11/25 Battlegrounds Nexus Night Midlothian 34 1515 4–1 +59
10/11/25 Battlegrounds Nexus Night Midlothian 29 1586 2–1 +19
03/11/25 Battlegrounds Nexus Night Midlothian 15 10° 1–0 +20

Form and consistency

On a 9-win streak.

  • Events with 100+ entrants 2 events 57%
  • 16 to 99 26 events 78%
  • Under 16 4 events 80%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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