← Australia

DuMumMay

#26,562 in the world · #1,462 in Australia · in the top 54% nationally. 6 official events, 11 matches won and 10 lost.

  • 1501±84Rating · margin ±84
  • 1503Average field · 33 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,569 points, reached in December 2025: today they sit 68 points below it.
  • The toughest field they have faced averaged 1,532 points, across 29 entrants.
  • They are 45 points away from the top 1,000: Australia.

How the rating moved

Between 1,481 and 1,569, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
08/01/26 Thursday Evening Summoner Skirmish - January Ravenhall 32 1524 28° 1–3 -37
11/12/25 Thursday Evening Summoner Skirmish - December 3 Turnbull Wy 32 1504 22° 1–2 -31
04/12/25 Thursday Evening Nexus Nights - 1v1 Ravenhall 34 1482 3–0 +51
27/11/25 Thursday Nexus Nights - 1v1 Ravenhall 29 1532 11° 2–2 +1
20/11/25 Thursday Evening Nexus Nights - 1v1 3 Turnbull Wy 40 1472 11° 3–1–2 +36
13/11/25 Riftbound Release Event @ The Final Boss 3 Turnbull Wy 45 22° 1–2 -19

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 48%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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