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IGC Hatokad

#8,109 in the world · #2,921 in United States · in the top 17% nationally. 27 official events, 60 matches won and 32 lost.

  • 1620±34Rating · margin ±34
  • 1536Average field · 58 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 4 tournaments. The biggest one had 27 players entered.
  • Made top 8 18 times in 27 tournaments: 67% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,659 points.
  • The toughest field they have faced averaged 1,586 points, across 132 entrants.
  • They are 11 points away from the top 2,500: United States.

How the rating moved

Between 1,520 and 1,647, across 27 events with history.

Last 27 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Vendetta Summoner Skirmish I (Win-a-Box) Min 10 players Edwardsville 19 1538 3–1–1 +17
27/08/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 23 1518 1–1 -5
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 637° 1–3–1 -30
20/08/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 22 1546 11° 2–1 -2
06/08/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 22 1522 2–1 -6
02/04/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 25 1512 2–1 +1
19/03/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 19 1544 2–1 -2
14/03/26 Summoner Skirmish @ IGC (March) Fairview Heights 16 1521 4–1–1 +16
12/03/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 20 1514 3–0 +19
08/03/26 Let's Riot! Riftbound 2v2 Win-a-Box @ IGC Fairview Heights 13 1579 2–1 +5
07/03/26 Let's Riot! Riftbound $1k @ IGC Fairview Heights 33 1559 15° 2–3–1 -14
06/03/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 23 1524 3–0 +24
27/02/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 16 1512 3–0 +26
21/02/26 SCG CON Milwaukee - $10K Constructed Riftbound Milwaukee 155 1568 64° 3–4–1 -25
20/02/26 SCG CON Milwaukee - $5K Constructed Riftbound Milwaukee 132 1586 112° 1–3 -28
13/02/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 16 1515 2–1 +1
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Fairview Heights 27 1562 3–0 +23
07/02/26 Spiritforged Pre-Rift Win-A-Box @ IGC (Friday) Fairview Heights 34 1520 3–1–1 +10
30/01/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 16 1510 2–0–2 +22
09/01/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 17 1539 2–1–2 +5
03/01/26 Forge and Fire Summoner Skirmish - January Maryland Heights 22 1555 11° 2–2–1 -6
02/01/26 Thursday Nexus Nights @ IGC - 1v1 Fairview Heights 18 1535 2–1–2 +8
27/12/25 Friday Evening Nexus Nights - 1v1 Maryland Heights 16 1497 2–1 +8
19/12/25 Thursday Evening Nexus Nights - 1v1 Fairview Heights 18 1543 2–1–2 +14
21/11/25 Nexus Night Weekly @ IGC Fairview Heights 15 1505 12° 1–2–1 -35
14/11/25 Nexus Night Weekly @ IGC Fairview Heights 17 3–0–2 +54
07/11/25 Nexus Night Weekly @ IGC Fairview Heights 16 2–1–1 +20

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 3 events 29%
  • 16 to 99 22 events 60%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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