Geostice
#7,875 in the world · #2,832 in United States · in the top 17% nationally. 6 official events, 16 matches won and 10 lost.
- 1622±75Rating · margin ±75
- 1570Average field · 72 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,629 points.
- The toughest field they have faced averaged 1,586 points, across 132 entrants.
- They are 9 points away from the top 2,500: United States.
How the rating moved
Between 1,481 and 1,622, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/03/26 | Mayhem Summoner Skirmish - March Clive | 15 | 1571 | 5° | 3–1 | +10 |
| 21/02/26 | SCG CON Milwaukee - $10K Constructed Riftbound Milwaukee | 155 | 1568 | 27° | 5–3 | +78 |
| 20/02/26 | SCG CON Milwaukee - $5K Constructed Riftbound Milwaukee | 132 | 1586 | 63° | 3–3 | -1 |
| 08/02/26 | Mayhem Spiritforged Pre-Rift Event Clive | 29 | 1550 | 13° | 1–1–1 | -10 |
| 07/02/26 | Spiritforged Pre-Rift Event at Dungeon's Gate: Friday, Feb. 6, 6:30 PM Ankeny | 27 | 1573 | 3° | 3–0–1 | +64 |
| 09/11/25 | Mayhem Riftbound Release Event Clive | 28 | — | 20° | 1–2 | -19 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 2 events 57%
- 16 to 99 3 events 50%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- The Architect US 1850 0–1
- Gorica US 1785 1–0
- ASC D1agram US 1769 0–1
- Ruugy US 1721 0–1
- Viabrume US 1695 0–1
- Iceberg US 1659 0–1
- Dragger2000 US 1655 0–1
- Datascape US 1644 1–0
- basic matt brown US 1631 0–1
- Durnam US 1598 0–1
- Waffullz US 1595 1–0
- Voydling US 1588 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →