← Czechia

Majkl

#47,340 in the world · #267 in Czechia · in the top 100% nationally. 7 official events, 0 matches won and 20 lost.

  • 1282±80Rating · margin ±80
  • 1525Average field · 40 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,543 points, across 40 entrants.
  • They are 80 points away from the top 250: Czechia.

How the rating moved

Between 1,282 and 1,450, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
09/03/26 Cards Beyond Spiritforged Pre-Rift Event - NÁHRADA Zubatého 37 1520 31° 0–3–2 -3
04/03/26 Wednesday Evening Nexus Nights - 1v1 Prague 36 1521 33° 0–2–1 -7
25/02/26 Wednesday Evening Nexus Nights - 1v1 Prague 40 1543 39° 0–3 -24
07/02/26 Black Knight Spiritforged Pre-Rift Event Prague 77 1513 72° 0–4 -70
14/01/26 Wednesday Evening Nexus Nights - 1v1 Prague 28 1530 27° 0–3 -37
30/12/25 Xzone Multiplayer 1v1v1v1 Nexus Night v OC Lužiny Hlavní město Praha 24 1519 22° 0–2–1 -27
10/12/25 10.12. Wednesday Evening Nexus Night Prague 35 1531 28° 0–3 -50

Form and consistency

On a 24-loss streak.

  • 16 to 99 7 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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