← United States

wontoncards

#14,536 in the world · #5,338 in United States · in the top 31% nationally. 8 official events, 14 matches won and 9 lost.

  • 1570±81Rating · margin ±81
  • 1537Average field · 334 entr.
  • 50%vs top 5% (2–2)

What they have done so far

  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,668 points.
  • The toughest field they have faced averaged 1,604 points, across 797 entrants.
  • They are 7 points away from the top 5,000: United States.

How the rating moved

Between 1,529 and 1,662, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1522° 0–1 -15
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 789° 0–3 -64
01/02/26 2/1 Nexus Night - BOOSTER DRAFT Las Vegas 22 1510 2–1 +7
15/12/25 12/14 Nexus Night Las Vegas 18 1496 10° 1–1 -20
03/12/25 12/2 Tuesday Nexus Night Las Vegas 52 1529 3–0 +52
01/12/25 11/30 Sunday Nexus Night Las Vegas 34 1528 4–1 +53
26/11/25 11/25 Nexus Night Las Vegas 55 1520 17° 2–1 +28
25/11/25 11.24.25 Nexus Night Las Vegas 23 1522 2–1 +29

Form and consistency

On a 4-loss streak.

  • Events with 100+ entrants 2 events 0%
  • 16 to 99 6 events 74%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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