← United States

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#44,623 in the world · #16,464 in United States · in the top 95% nationally. 34 official events, 33 matches won and 66 lost.

  • 1372±35Rating · margin ±35
  • 1521Average field · 88 entr.
  • 14%vs top 5% (1–6)

What they have done so far

  • Made top 8 6 times in 34 tournaments: 18% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
  • They are 205 points away from the top 5,000: United States.

How the rating moved

Between 1,318 and 1,482, across 34 events with history.

Last 34 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Vendetta Summoner Skirmish I Virginia Beach 24 1545 19° 1–2 -1
08/08/26 NEXUS NIGHT Virginia Beach 23 1540 1–1 +10
01/08/26 NEXUS NIGHT Virginia Beach 21 1496 20° 0–3 -19
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1371° 2–2 +23
01/04/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 35 1525 29° 0–3 -19
28/03/26 NEXUS NIGHT Virginia Beach 18 1502 16° 0–3 -25
25/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 27 1517 13° 2–1 +19
18/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 31 1523 30° 0–3 -21
15/03/26 Saturday Morning Summoner Skirmish - March Virginia Beach 17 1561 0–3 -21
04/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 33 1508 32° 0–3 -39
28/02/26 NEXUS NIGHT Virginia Beach 25 1522 16° 1–2 -4
21/02/26 Saturday Afternoon Nexus Nights - 1v1 Virginia Beach 28 1529 23° 1–2 -7
18/02/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 41 1528 20° 1–2 -6
14/02/26 Nexus Nights - 1v1 Virginia Beach 22 1550 11° 1–1–1 +5
12/02/26 Thursday Evening Nexus Nights - 1v1 Virginia Beach 14 1513 2–1 +20
11/02/26 Wednesday Evening Spiritforged Pre-Rift - 1v1 Norfolk 24 1508 2–1 +20
08/02/26 Spiritforged Pre-Rift Event | Tower of Games VB Virginia Beach 34 1540 19° 1–2 -7
08/02/26 Spiritforged Pre-Rift Event Virginia Beach 20 1514 15° 0–2–2 -9
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Virginia Beach 13 1475 10° 1–0 +12
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Hampton 24 1544 12° 1–1 -1
07/02/26 Spiritforged Pre-Rift Event Virginia Beach 33 1522 15° 1–1–1 +8
07/02/26 Saturday Morning Spiritforged Pre-Rift Event Virginia Beach 25 1483 13° 1–2–1 -4
17/01/26 Summoner Skirmish - January Virginia Beach 27 1536 11° 3–2 +21
17/12/25 Wednesday Evening Nexus Nights - 1v1 - Atlantis Norfolk Norfolk 19 1504 2–1 +21
13/12/25 Saturday Morning Summoner Skirmish - December Virginia Beach 19 1508 4–2 +64
10/12/25 Wednesday Evening Nexus Nights - 1v1 - Atlantis Norfolk Norfolk 23 1512 10° 1–1 +14
29/11/25 Nexus Night Virginia Beach 30 1502 30° 0–3 -22
22/11/25 Nexus Night Virginia Beach 36 1517 35° 0–3 -35
19/11/25 Wednesday Evening Nexus Nights Norfolk 43 1506 41° 0–3 -46
16/11/25 Riftbound - Constructed | Tower of Games VB Virginia Beach 18 1530 12° 1–2 -2
15/11/25 Nexus Night Virginia Beach 30 1504 26° 1–2 -11
09/11/25 Riftbound - Constructed | Tower of Games VB Virginia Beach 15 12° 1–2 -13
08/11/25 Riftbound: Origins Release Event - Atlantis Norfolk Norfolk 32 14° 1–2 -12
04/11/25 Kollectible Kings VA Beach Release Event Virginia Beach 16 11° 0–2 -41

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 30 events 29%
  • Under 16 3 events 57%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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