ACCRUAL WORLD
#22,466 in the world · #8,202 in United States · in the top 48% nationally. 13 official events, 20 matches won and 14 lost.
- 1523±55Rating · margin ±55
- 1494Average field · 24 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,546 points.
- The toughest field they have faced averaged 1,548 points, across 22 entrants.
- They are 54 points away from the top 5,000: United States.
How the rating moved
Between 1,441 and 1,529, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Cards N’ Clouds Morning Nexus Night 3 rounds - bo3 Union City | 16 | 1508 | 3° | 2–1 | +13 |
| 27/08/26 | Cards N' Clouds - Wednesday Evening Nexus Nights - 1v1 Bo1 Union City | 25 | 1516 | 15° | 1–2 | -16 |
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Union City | 22 | 1548 | 6° | 2–2–1 | +7 |
| 13/08/26 | Cards N' Clouds - Wednesday Evening Nexus Nights - 1v1 Bo1 Union City | 26 | 1531 | 4° | 3–0 | +36 |
| 09/08/26 | Sunday Afternoon Nexus Nights - 1v1 San Lorenzo | 13 | 1502 | 1° | 3–0 | +42 |
| 15/03/26 | Sunday Morning Nexus Nights DRAFT Santa Clara | 16 | 1516 | 12° | 1–2 | -13 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 San Jose | 19 | 1486 | 17° | 0–3 | -65 |
| 18/01/26 | Sunday Afternoon Nexus - 2v2 - No partner needed San Jose | 30 | 1450 | 28° | 0–0–1 | -10 |
| 11/01/26 | Sunday Afternoon Nexus Nights - 1v1 San Jose | 35 | 1480 | 14° | 2–1–1 | +6 |
| 04/01/26 | Sunday Afternoon Nexus - 2v2 - No partner needed San Jose | 31 | 1463 | 12° | 0–0–1 | -6 |
| 28/12/25 | Sunday Afternoon Nexus Nights - 1v1 San Jose | 26 | 1452 | 3° | 3–0 | +50 |
| 27/12/25 | Friday Evening Nexus Nights - 1v1 Alameda | 28 | 1504 | 18° | 1–2–2 | -35 |
| 21/12/25 | Sunday Afternoon Nexus Nights - 1v1 San Jose | 31 | 1464 | 14° | 2–1 | +14 |
Form and consistency
On a 1-loss streak.
- 16 to 99 12 events 46%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- grand US 1726 0–1
- bustiestboi336 US 1706 1–0
- JimJams US 1657 0–1
- NutNugg3t US 1605 0–1
- kingslayer851 US 1600 0–1
- Jiguitar7 US 1588 1–0
- iPad US 1574 0–1
- gachaholic US 1567 0–1
- sahkuh US 1555 1–0
- Chandaddy11 US 1551 0–1
- GLORP cndl US 1550 0–1
- Bulgogifire US 1543 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →