traptrixRafflesi
#26,956 in the world · #9,929 in United States · in the top 57% nationally. 6 official events, 7 matches won and 11 lost.
- 1499±76Rating · margin ±76
- 1533Average field · 142 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,510 points.
- The toughest field they have faced averaged 1,573 points, across 710 entrants.
- They are 78 points away from the top 5,000: United States.
How the rating moved
Between 1,414 and 1,499, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 495° | 2–2–2 | +38 |
| 21/03/26 | Saturday Evening Nexus Nights - 1v1 Fridley | 12 | 1481 | 7° | 1–2 | -14 |
| 12/02/26 | Wednesday Evening Nexus Night - 1v1 Fridley | 16 | 1521 | 9° | 1–2 | -9 |
| 10/02/26 | Monday Evening Nexus Nights - 1v1 Fridley | 18 | 1533 | 2° | 3–0 | +70 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Fridley | 67 | 1527 | 51° | 0–3–1 | -55 |
| 06/12/25 | Saturday Evening Summoner Skirmish - December Fridley | 26 | 1561 | 21° | 0–2 | -31 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 4 events 33%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Arya US 1787 0–1
- ALLTHETHINGS US 1678 0–1
- DaneReich US 1651 0–1
- Freaktor US 1637 0–1
- Pukha US 1630 1–0
- NoTumble US 1598 0–1
- JustCuriosity US 1576 0–1
- Tendo US 1563 0–1
- Raddles US 1555 0–1
- LangPuma US 1554 2–0
- Didgeridogee US 1549 0–1
- PartitionedSoul US 1527 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →