CooterDaddy
#36,535 in the world · #13,512 in United States · in the top 78% nationally. 4 official events, 3 matches won and 10 lost.
- 1444±90Rating · margin ±90
- 1541Average field · 24 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,564 points, across 13 entrants.
How the rating moved
Between 1,385 and 1,444, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Vendetta Summoner Skirmish Carrollton | 13 | 1564 | 6° | 2–1–1 | +59 |
| 11/02/26 | Tuesday Evening Spiritforged Pre-Rift Event Canton | 43 | 1536 | 32° | 0–2 | -26 |
| 15/11/25 | Nexus Night Carrollton | 16 | 1522 | 10° | 1–3 | -15 |
| 07/11/25 | Friday Riftbound Release Event Carrollton | 22 | — | 20° | 0–4–1 | -74 |
Form and consistency
On a 2-win streak.
- 16 to 99 3 events 9%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ozyozyo US 1730 0–1
- QueenNine US 1654 0–2
- euthinazn US 1624 0–1
- JOPY US 1608 1–0
- TheFatherlessOne US 1608 0–1
- PACMAN US 1561 0–1
- dahselfie US 1500 0–1
- IgnisFlame US 1499 0–1
- chaosxs US 1490 0–1
- XDmonkey3638 US 1460 1–0
- cbnkks US 1456 0–1
- Blackra56 US 1434 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →