← Poland

Elvandarr

#40,095 in the world · #799 in Poland · in the top 83% nationally. 7 official events, 7 matches won and 17 lost.

  • 1419±72Rating · margin ±72
  • 1558Average field · 590 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Their all-time peak is 1,521 points.
  • The toughest field they have faced averaged 1,604 points, across 1,953 entrants.
  • They are 92 points away from the top 500: Poland.

How the rating moved

Between 1,383 and 1,468, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
14/06/26 Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 1,006 1579 476° 3–3 +27
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 1730° 1–1 +9
12/06/26 Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 1,028 1546 991° 0–4 -47
29/03/26 Summoner Skirmish w Kinguin Esports Lounge Jana Kilińskiego 4 68 1588 59° 0–1 -13
04/03/26 Środowy Nexus Night w Świecie Kart Województwo pomorskie 16 1499 11° 2–2 +17
27/02/26 KROLM Nexus Night Województwo pomorskie 23 1553 19° 0–3 -42
08/02/26 Spiritforged Pre-Rift w Kinguin Esports Lounge Jana Kilińskiego 4 37 1538 29° 1–3–2 -32

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 3 events 33%
  • 16 to 99 4 events 21%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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