← United States

kangchenclimbing

#36,677 in the world · #13,567 in United States · in the top 78% nationally. 8 official events, 9 matches won and 13 lost.

  • 1443±72Rating · margin ±72
  • 1512Average field · 62 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their peak is 1,549 points, reached in March 2026: today they sit 106 points below it.
  • The toughest field they have faced averaged 1,529 points, across 63 entrants.
  • They are 134 points away from the top 5,000: United States.

How the rating moved

Between 1,442 and 1,549, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
29/03/26 PAX East- Sealed Event 8 Boston 60 1519 54° 0–2–1 -14
29/03/26 PAX East- Sealed Event 7 Boston 63 1519 57° 0–2–1 -28
28/03/26 PAX East- Sealed Event 6 Boston 63 1529 3–1–1 +43
27/03/26 PAX East- Sealed Event 4 Boston 63 1514 50° 1–3–1 -30
27/03/26 PAX East- Sealed Event 3 Boston 62 1503 60° 0–3–1 -77
26/03/26 PAX East- Sealed Event 1 Boston 63 1489 12° 3–1–1 +28
07/11/25 Riftbound Weekly Play Manchester 16 2–1–1 +21
31/10/25 Creatorpult Games Riftbound Release Night Haverhill 15 14° 0–0–1 0

Form and consistency

On a 6-loss streak.

  • 16 to 99 7 events 31%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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