← United States

Calmed

#19,733 in the world · #7,218 in United States · in the top 42% nationally. 8 official events, 11 matches won and 10 lost.

  • 1538±82Rating · margin ±82
  • 1535Average field · 32 entr.
  • 67%vs top 5% (2–1)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their peak is 1,598 points, reached in January 2026: today they sit 60 points below it.
  • The toughest field they have faced averaged 1,568 points, across 21 entrants.
  • They are 39 points away from the top 5,000: United States.

How the rating moved

Between 1,524 and 1,598, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
25/03/26 Wednesday Night Nexus Nights - 1v1 Plano 31 1566 23° 0–2 -27
22/03/26 Game Nerdz Allen Riftbound Nexus Night Allen 33 1521 13° 2–1 +8
18/03/26 Tuesday Evening Nexus Nights - 1v1 Plano 35 1542 24° 1–2 -15
15/03/26 Game Nerdz Allen Riftbound Nexus Night Allen 26 1504 10° 2–1 +15
11/03/26 Wednesday Night Nexus Nights - 1v1 Plano 45 1564 35° 1–1 +1
17/01/26 Wylie Friday Night Nexus Night 1/16/26 Wylie 15 1490 13° 0–2 -42
15/01/26 Wednesday Evening Nexus Nights - 1v1 Plano 21 1568 3–0–1 +74
08/01/26 Wednesday Evening Nexus Nights - 1v1 Plano 47 1524 19° 2–1 +24

Form and consistency

On a 2-loss streak.

  • 16 to 99 7 events 55%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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