← Germany

scr27

#23,168 in the world · #1,365 in Germany · in the top 49% nationally. 8 official events, 11 matches won and 10 lost.

  • 1519±83Rating · margin ±83
  • 1521Average field · 28 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,587 points.
  • The toughest field they have faced averaged 1,531 points, across 26 entrants.
  • They are 36 points away from the top 1,000: Germany.

How the rating moved

Between 1,486 and 1,574, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
18/12/25 Nexus Nights - 1v1 Essen 28 1512 13° 1–1–1 -9
13/12/25 Riftbound: Summoner Skirmish 12/25 ESSEN Essen 28 1525 17° 2–2 +18
11/12/25 Nexus Nights - 1v1 Essen 22 1510 2–1 +24
04/12/25 Nexus Nights - 1v1 Essen 30 1523 22° 1–2 -11
27/11/25 Riftbound: Nexus Night (1v1 Constructed) Essen 26 1531 26° 0–3 -77
20/11/25 Riftbound: Nexus Night (1v1 Constructed) Essen 33 1525 2–1 +18
06/11/25 Riftbound: Nexus Night (1v1 Constructed) Essen 35 10° 2–0–1 +36
31/10/25 Riftbound: Origins Release Event #1 Essen 24 1–0–1 +20

Form and consistency

On a 1-loss streak.

  • 16 to 99 8 events 46%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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