bouftou céleste
#43,974 in the world · #1,982 in France · in the top 94% nationally. 19 official events, 20 matches won and 36 lost.
- 1381±55Rating · margin ±55
- 1516Average field · 53 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 6 times in 19 tournaments: 32% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,589 points.
- The toughest field they have faced averaged 1,559 points, across 251 entrants.
- They are 150 points away from the top 1,000: France.
How the rating moved
Between 1,378 and 1,565, across 19 events with history.
Last 19 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/03/26 | Multijoueur 2v2 - Uchronies Games Paris | 12 | 1475 | 10° | 0–0–1 | +3 |
| 21/03/26 | Summoner Skirmish - March x Multivers Paris | 14 | 1512 | 13° | 1–3 | -8 |
| 08/03/26 | Summoner Skirmish - Uchronies Games Paris | 34 | 1517 | 31° | 0–3 | -24 |
| 22/02/26 | Full Box Sealed - RQ Bologna 1pm Sunday Bologna | 127 | 1541 | 110° | 0–1–1 | +1 |
| 21/02/26 | Draft Challenge - RQ Bologna 10am Saturday Italy | 59 | 1531 | 39° | 1–2–2 | +1 |
| 20/02/26 | Super Nexus Night Bologna D Las Vegas | 251 | 1559 | 179° | 1–2 | +1 |
| 14/02/26 | RIFTBOUND - AVANT PREMIÈRE SPIRITFORGED SAMEDI 14 FÉVRIER 12H00 Paris | 16 | 1498 | 16° | 0–3 | -28 |
| 10/02/26 | RIFTBOUND - AVANT PREMIÈRE SPIRITFORGED MARDI 10 FÉVRIER 19H00 Paris | 29 | 1515 | 6° | 2–1 | +24 |
| 08/02/26 | RIFTBOUND - AVANT PREMIÈRE SPIRITFORGED DIMANCHE 08 FÉVRIER 13H00 Paris | 27 | 1507 | 14° | 0–2 | -15 |
| 07/02/26 | Spiritforged Pre-Rift Event Paris | 33 | 1518 | 30° | 1–4–1 | -30 |
| 07/02/26 | Riftbound - Spiritforged Pre-Rift Event Paris | 16 | 1527 | 14° | 1–3–1 | -25 |
| 04/01/26 | ARK-Games Fest 2026- Riftbound Open Play 14-16 Rue Voltaire | 124 | 1539 | 83° | 0–0–1 | -1 |
| 04/01/26 | ARK-Games Fest 2026 - Riftbound (128 players) 1 rue du Coudray | 127 | 1541 | 102° | 1–5 | -54 |
| 30/12/25 | Riftbound - Nexus Night Paris | 17 | 1506 | 5° | 3–1 | +29 |
| 21/12/25 | Construit Compétitif - Uchronies Games Paris | 32 | 1517 | 26° | 2–3 | -48 |
| 20/12/25 | Nexus Nights - 1v1 - Uchronies Games Paris | 24 | 1514 | 8° | 2–2–1 | -4 |
| 16/12/25 | Multijoueur 2v2 - Uchronies Games Paris | 22 | 1501 | 8° | 0–0–1 | -6 |
| 02/12/25 | Nexus Nights - Multiplayer 2v2 Paris | 20 | 1497 | 5° | 2–1 | +7 |
| 25/11/25 | Multijoueur 2v2 - Uchronies Games Paris | 14 | 1481 | 1° | 3–0 | +58 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 17%
- 16 to 99 12 events 31%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Hororoi FR 1743 0–1
- Sothred FR 1725 0–1
- S3nP4i PT 1718 0–1
- Akame EN ESPRIT FR 1706 0–1
- AA RazayeL FR 1694 1–0
- Adriex9 FR 1675 0–1
- HXN Pavayna FR 1673 0–1
- Printa FR 1641 0–1
- maetam FR 1639 1–0
- Edouard FR 1634 0–1
- Ganjalf TheMage IT 1631 0–1
- WolfyLonewolf FR 1629 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →