← Canada

Grahamman95

#9,822 in the world · #734 in Canada · in the top 22% nationally. 27 official events, 68 matches won and 44 lost.

  • 1605±32Rating · margin ±32
  • 1553Average field · 177 entr.
  • 22%vs top 5% (4–14)

What they have done so far

  • Has won 2 tournaments. The biggest one had 13 players entered.
  • Made top 8 10 times in 27 tournaments: 37% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • Their all-time peak is 1,723 points.
  • The toughest field they have faced averaged 1,610 points, across 18 entrants.
  • They are 31 points away from the top 500: Canada.

How the rating moved

Between 1,559 and 1,707, across 27 events with history.

Last 27 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Tuesday Nexus Night 6:45 PM Start Edmonton 17 1535 2–0–1 +28
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I T6E 1Z1 17 1520 12° 0–1 -10
23/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 43 1554 33° 1–2 -22
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I T8N 3M5 22 1570 11° 1–2–1 -21
05/08/26 Tuesday Nexus Night 6:45 PM Start Edmonton 22 1540 13° 1–2 -23
04/08/26 Monday Evening Nexus Nights - 1v1 (Copy) (Copy) AB T5E 4C2 24 1546 16° 1–2 -27
02/08/26 Riftbound Nexus Nights @ Taps Games Edmonton 47 1564 37° 1–2 -27
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 167° 7–5 +19
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 64° 3–1 +9
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 215° 4–1 +22
04/04/26 Summoner Skirmish @ Taps Games Edmonton 39 1589 10° 4–2 +12
01/04/26 Tuesday Nexus Night @ 6:30 Edmonton 19 1537 15° 1–2 -33
28/03/26 Saturday Morning Summoner Skirmish - March Edmonton 23 1591 3–1–2 +26
18/03/26 Tuesday Nexus Night @ 6:30 Edmonton 12 1515 3–0 +24
14/03/26 Summoner Skirmish @ Taps Games Edmonton 74 1553 21° 4–3 +8
10/03/26 Monday Night Riftbound (Constructed) AB T5E 4C2 13 1543 1–2 -21
25/02/26 Tuesday Night Nexus Nights - 1v1 (Copy) (Copy) (Copy) Edmonton 19 1557 12° 1–2 -24
17/02/26 Monday Night Riftbound (Constructed) AB T5E 4C2 21 1529 2–1 +3
15/02/26 Saturday Evening Nexus Nights - 1v1 Warp One T6E 1Z1 15 1554 2–1 0
12/02/26 Wednesday Evening Spiritforged Pre-Rift Event Edmonton 35 1506 13° 2–1–1 -20
11/01/26 Sunday Afternoon Summoner Skirmish - January AB T5E 4C2 14 1590 3–2–1 +3
10/01/26 Common Box Games Summoner Skirmish - January Edmonton 13 1543 5–1 +36
04/01/26 January Summoner Skirmish Edmonton 18 1610 3–1–2 +26
03/01/26 Riftbound Summoner Skirmish @ Taps Games Edmonton 79 1551 16° 5–2 +37
28/12/25 Riftbound Nexus Night @ Taps Games Edmonton 49 1533 2–1 +20
13/12/25 Saturday Afternoon Summoner Skirmish - December Leduc 24 1544 12° 2–2–1 +1
07/12/25 December Summoner Skirmish Edmonton 31 1530 4–2–1 +59

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 67%
  • 16 to 99 19 events 50%
  • Under 16 5 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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