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Kitzokami

#32,566 in the world · #12,045 in United States · in the top 70% nationally. 29 official events, 32 matches won and 52 lost.

  • 1468±39Rating · margin ±39
  • 1526Average field · 33 entr.
  • 11%vs top 5% (1–8)

What they have done so far

  • Made top 8 4 times in 29 tournaments: 14% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,509 points.
  • The toughest field they have faced averaged 1,575 points, across 34 entrants.
  • They are 109 points away from the top 5,000: United States.

How the rating moved

Between 1,397 and 1,494, across 29 events with history.

Last 29 events

Date Event Entrants Field Pos. Record Rating
21/08/26 Level One Riftbound Nexus Night Kansas City 18 1469 2–1 +18
18/08/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 34 1575 16° 2–1 +16
14/08/26 Friday Evening Nexus Nights - 1v1 Kansas City 12 1541 2–1 +21
11/08/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 42 1567 22° 1–2 +12
04/08/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 47 1563 39° 1–2 -3
31/03/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 46 1534 27° 1–2 -1
24/03/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 44 1551 40° 0–3 -19
15/03/26 Riftbound League of Legends: Spiritforged Summoner Skirmish - March Kansas City 17 1544 0–2 -12
13/03/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 18 1497 2–1 +20
07/03/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 19 1514 11° 1–2 +2
28/02/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 18 1530 15° 1–2 -1
25/02/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 57 1541 42° 1–2 +1
21/02/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 17 1467 13° 1–2 -5
18/02/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 60 1538 56° 0–3 -32
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Independence 52 1501 16° 2–1–1 +15
08/02/26 Spiritforged Pre-Rift Event Shawnee 47 1484 24° 1–2 -6
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Kansas City 45 1507 12° 2–1–1 +20
07/02/26 Riftbound League of Legends Spiritforged Pre-Rift Event Kansas City 34 1469 21° 1–2–1 -2
21/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 37 1544 2–1 +27
14/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 33 1519 26° 1–2 -10
10/01/26 Riftbound League of Legends: Nexus Nights - 1v1 Kansas City 15 1528 12° 1–2 0
07/01/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 39 1544 30° 1–2 -11
31/12/25 Tuesday Evening Nexus Nights - 1v1 Kansas City 41 1522 27° 1–2 -6
24/12/25 Tuesday Evening Nexus Night Kansas City 44 1566 38° 0–2 -20
20/12/25 Riftbound League of Legends: Nexus Nights Kansas City 13 1492 1–2 -25
17/12/25 Tuesday Evening Nexus Night Kansas City 33 1541 12° 2–1 +29
10/12/25 Tuesday Evening Nexus Night Kansas City 32 1550 16° 1–1 +5
09/12/25 Nexus Nights - 1v1 Lenexa 18 1515 18° 0–3 -59
03/12/25 Tuesday Evening Nexus Night Kansas City 27 1532 20° 1–2 -6

Form and consistency

On a 1-loss streak.

  • 16 to 99 26 events 36%
  • Under 16 3 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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