← Poland

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#38,190 in the world · #753 in Poland · in the top 78% nationally. 7 official events, 7 matches won and 17 lost.

  • 1433±77Rating · margin ±77
  • 1551Average field · 45 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,588 points, across 68 entrants.
  • They are 78 points away from the top 500: Poland.

How the rating moved

Between 1,372 and 1,438, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
29/03/26 Summoner Skirmish w Kinguin Esports Lounge Jana Kilińskiego 4 68 1588 50° 1–2 -5
28/03/26 Riftbound Challenge Gdańsk Jana Kilińskiego 4 127 1587 85° 2–2 +25
16/03/26 SideQuest Nexus Night - March 16, 2026 Województwo pomorskie 15 1511 0–1 -9
12/03/26 Nexus Nights - 1v1 Jana Kilińskiego 4 29 1536 23° 1–1–1 +8
06/03/26 KROLM Nexus Night Województwo pomorskie 14 1529 2–2 +42
04/01/26 Summoner Skirmish w Kinguin Esports Lounge Jana Kilińskiego 4 23 1555 23° 0–4 -62
28/12/25 Summoner Skirmish w Kinguin Esports Lounge Jana Kilińskiego 4 36 1548 35° 1–5 -66

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 4 events 19%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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