← United States

Douces

#12,530 in the world · #4,606 in United States · in the top 27% nationally. 32 official events, 48 matches won and 44 lost.

  • 1584±34Rating · margin ±34
  • 1537Average field · 29 entr.
  • 19%vs top 5% (3–13)

What they have done so far

  • Made top 8 12 times in 32 tournaments: 38% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their peak is 1,603 points, reached in April 2026: today they sit 19 points below it.
  • The toughest field they have faced averaged 1,606 points, across 12 entrants.
  • They are 47 points away from the top 2,500: United States.

How the rating moved

Between 1,477 and 1,603, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Monday Evening Nexus Nights - 1v1 Castro Valley 16 1530 2–1 +9
25/08/26 GK Redwood City Monday Nexus Night Redwood City 52 1488 23° 2–1 +2
23/08/26 Breach the Bay 2 Skirmish! San Mateo 29 1589 11° 3–2 +24
18/08/26 Monday Evening Vendetta Summoner Skirmish I Castro Valley 14 1577 1–1–2 +6
11/08/26 GK Redwood City Monday Nexus Night Redwood City 43 1510 39° 0–2–1 -29
09/08/26 Sunday Afternoon Nexus Nights - 1v1 San Lorenzo 13 1502 10° 0–2 -31
05/04/26 88 Cardhouse Summoner Skirmish - April Newark 12 1606 2–1–1 +17
03/04/26 Merlion Games Nexus Night San Carlos 17 1550 2–1 +10
31/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 17 1508 3–0 +24
27/03/26 Games of Livermore Thursday Evening Nexus Nights - 1v1 Livermore 20 1487 2–1 +11
24/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 23 1551 14° 0–2 -15
23/03/26 Games of Fremont Sunday Nexus Night- 3/22 Fremont 19 1516 15° 1–2 -16
22/03/26 Maigtek Games Nexus Night Milpitas 39 1555 3–0 +34
21/03/26 Saturday Early Morning Summoner Skirmish - March Dublin 30 1551 2–1–2 +22
20/03/26 Merlion Games Nexus Night San Carlos 32 1536 13° 2–1 +11
09/03/26 Games of Fremont Nexus Night- Sunday 3/8 Fremont 13 1548 1–2 -6
07/03/26 March Summoner Skirmish Livermore 15 1533 3–1 +34
03/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 29 1503 17° 1–2 -14
27/02/26 Merlion Games Nexus Night San Carlos 13 1522 1–2 -11
23/02/26 Games of Fremont Sunday Nexus Night Fremont 24 1540 21° 1–2 -16
21/02/26 Vegas Prep Win-a-box Event San Carlos 27 1584 23° 0–4 -48
21/02/26 Friday Evening Nexus Nights - 1v1 Alameda 21 1531 2–1 +14
20/02/26 Merlion Games Nexus Night - 1v1 San Carlos 38 1553 2–1 +9
13/02/26 Thursday Evening Spiritforged Pre-Rift Event Livermore 40 1518 2–1–1 +17
09/02/26 Spiritforged Pre-Rift Event Martinez 32 1517 13° 2–1–2 +11
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Fremont 32 1532 13° 2–1–1 +18
07/02/26 88 Cardhouse Spiritforged Pre-Rift Event Newark 93 1561 27° 1–1–1 0
23/01/26 Merlion Games Nexus Nights - 1v1 San Carlos 18 1503 1–2 -31
11/01/26 Merlion Summoner Skirmish - January 11th 1PM San Carlos 34 1550 30° 0–0–1 +12
22/12/25 Sunday Evening Nexus Nights - 1v1 Fremont 17 1536 0–2 -28
21/12/25 Nexus Night Milpitas 57 1531 25° 1–1–1 +6
30/11/25 Summoner Skirmish - December Martinez 38 1555 10° 3–2 +38

Form and consistency

On a 1-loss streak.

  • 16 to 99 26 events 47%
  • Under 16 6 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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