Tarturus
#16,098 in the world · #1,171 in Canada · in the top 34% nationally. 6 official events, 11 matches won and 10 lost.
- 1560±71Rating · margin ±71
- 1550Average field · 28 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,574 points.
- The toughest field they have faced averaged 1,591 points, across 21 entrants.
- They are 17 points away from the top 1,000: Canada.
How the rating moved
Between 1,494 and 1,561, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Eclipse Games - Nexus Night T6X 0V1 | 26 | 1553 | 8° | 2–1 | +12 |
| 18/08/26 | Monday Night Riftbound (Constructed) (Copy) AB T5E 4C2 | 17 | 1527 | 7° | 2–1 | +6 |
| 21/12/25 | Riftbound Nexus Night @ Taps Games Edmonton | 51 | 1523 | 30° | 1–2 | -19 |
| 20/12/25 | Common Box Games Summoner Skirmish - December Yellowhead Trail | 36 | 1541 | 4° | 4–2–1 | +67 |
| 16/12/25 | Riftbound Weekly Constructed AB T5E 4C2 | 15 | 1566 | 12° | 0–2–2 | -15 |
| 14/12/25 | Eclipse Games - Summoner Skirmish - December T6X 0V1 | 21 | 1591 | 15° | 2–2 | +9 |
Form and consistency
On a 2-win streak.
- 16 to 99 5 events 55%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Undyne CA 1775 0–1
- bstee CA 1712 0–1
- Aexus CA 1686 0–1
- Edmond CA 1685 0–1
- Michael Mouse CA 1683 0–1
- Ash Ísland CA 1666 1–0
- Bareaca CA 1658 0–1
- Cloaking CA 1651 1–0
- WLFelon CA 1630 0–1
- Chasing Pepega CA 1621 1–0
- Jujjo CA 1618 0–1
- Hai Im Osu CA 1605 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →