← Italy

Dùnedain

#46,591 in the world · #4,003 in Italy · in the top 96% nationally. 8 official events, 3 matches won and 21 lost.

  • 1329±72Rating · margin ±72
  • 1531Average field · 33 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,579 points, across 25 entrants.
  • They are 148 points away from the top 2,500: Italy.

How the rating moved

Between 1,329 and 1,441, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
16/08/26 Domenica Pomeriggio Nexus Night Rome 25 1579 24° 0–3 -18
26/07/26 Sunday Morning Vendetta Pre-Rift Event Rome 45 1531 29° 1–2 +18
25/07/26 Galactus Tuscolana Vendetta Pre-Rift Event Rome 56 1538 53° 0–2 -21
03/05/26 Domenica Mattina Unleashed Pre-Rift Event Galactus Tiburtina Rome 27 1527 27° 0–3 -26
02/05/26 Sabato Pomeriggio Unleashed Pre-Rift Event Galactus Tiburtina Rome 25 1513 23° 0–3 -45
08/02/26 Domenica Spiritforged Pre-Rift Event Galactus Tiburtina Rome 34 1515 17° 2–1 +27
07/02/26 Galactus Tuscolana Evening Spiritforged Pre-Rift Event Rome 33 1495 29° 0–3 -47
04/01/26 Summoner Skirmish - January Roma 19 1549 17° 0–4 -59

Form and consistency

On a 4-loss streak.

  • 16 to 99 8 events 13%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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