LeeandLovely
#38,924 in the world · #14,415 in United States · in the top 83% nationally. 19 official events, 25 matches won and 43 lost.
- 1428±41Rating · margin ±41
- 1542Average field · 167 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 3 times in 19 tournaments: 16% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,505 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 149 points away from the top 5,000: United States.
How the rating moved
Between 1,398 and 1,492, across 19 events with history.
Last 19 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Collector Expo Riftbound Tournament Anaheim | 90 | 1592 | 84° | 0–2 | -14 |
| 21/08/26 | Summoner Skirmish - August Long Beach | 13 | 1468 | 7° | 1–1–1 | +4 |
| 04/04/26 | Collectors Lounge Saturday Afternoon Summoner Skirmish - April Cypress | 17 | 1584 | 14° | 0–3 | -25 |
| 29/03/26 | 3/29/26 Fountain Valley Riftbound Nexus Night Sunday 12 PM Fountain Valley | 24 | 1513 | 15° | 2–2–1 | +2 |
| 24/03/26 | Monday Evening Nexus Nights - 1v1 Cypress | 16 | 1540 | 12° | 1–3 | -31 |
| 08/03/26 | Saturday Evening Summoner Skirmish - March Long Beach | 18 | 1533 | 9° | 2–2 | +4 |
| 05/03/26 | Wednesday Evening Summoner Skirmish - March Rolling Hills Estates | 18 | 1540 | 6° | 2–2–1 | +16 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1144° | 2–3 | +5 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 498° | 2–3 | -1 |
| 25/02/26 | Tuesday Evening Nexus Nights - 1v1 Artesia | 32 | 1545 | 13° | 3–2 | +22 |
| 13/02/26 | Thursday Evening Spiritforged Pre-Rift Event Long Beach | 16 | 1492 | 12° | 1–1–1 | -1 |
| 08/02/26 | Krazy Spiritforged Pre-Rift Event Cerritos | 53 | 1528 | 14° | 2–1–1 | +21 |
| 07/02/26 | Krazy Spiritforged Pre-Rift Event Cerritos | 52 | 1530 | 46° | 0–3–1 | -17 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Rolling Hills Estates | 29 | 1518 | 22° | 1–2–1 | -8 |
| 25/01/26 | Topspot Summoner Skirmish (January) Anaheim | 16 | 1528 | 4° | 3–2 | +53 |
| 17/01/26 | Collectors Expo - 1v1 Cypress | 89 | 1570 | 83° | 0–3–1 | -50 |
| 03/01/26 | Collectors Lounge Friday Evening Nexus Nights - 1v1 Cypress | 25 | 1550 | 11° | 2–2–1 | +34 |
| 06/12/25 | Tilted Skirmish - December Cerritos | 29 | 1539 | 19° | 0–4 | -67 |
| 14/11/25 | Riftbound Thursday Evening Release Event Long Beach | 16 | — | 12° | 1–2 | -19 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 2 events 40%
- 16 to 99 16 events 31%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- LittlePkid US 1816 0–1
- shizzle US 1776 0–1
- froncois US 1763 0–1
- lei meng de US 1733 0–1
- nutvidwsound US 1701 1–0
- Sorentity US 1689 0–1
- Dethwish US 1677 0–1
- BandidoOrdenanzo US 1670 0–1
- mieux US 1668 1–1
- Cherudim US 1668 0–1
- Poketriforce US 1660 0–1
- tichu609 US 1645 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →