Tommokun
#47,043 in the world · #4,071 in Italy · in the top 98% nationally. 22 official events, 13 matches won and 40 lost.
- 1310±45Rating · margin ±45
- 1462Average field · 11 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 17 times in 22 tournaments: 77% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,568 points, across 16 entrants.
- They are 167 points away from the top 2,500: Italy.
How the rating moved
Between 1,310 and 1,468, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Città di Castello | 8 | 1434 | 8° | 0–1–2 | -3 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Città di Castello | 5 | 1450 | 5° | 0–2 | -10 |
| 29/07/26 | Monday afternoon Vendetta Pre-rift Event Città di Castello | 10 | 1435 | 8° | 1–2–1 | +8 |
| 25/07/26 | Saturday Afternoon Vendetta Pre-Rift Event Città di Castello | 5 | — | 5° | 0–2 | -12 |
| 04/07/26 | sabato Afternoon Summoner Skirmish - July Città di Castello | 8 | 1481 | 8° | 0–2–1 | -12 |
| 06/06/26 | sabato Afternoon Summoner Skirmish - June Città di Castello | 7 | 1475 | 5° | 0–2 | -12 |
| 30/05/26 | Saturday Afternoon Nexus Nights - 1v1 Città di Castello | 6 | 1426 | 6° | 0–2–1 | -16 |
| 04/05/26 | lunedì Afternoon Unleashed Pre-Rift Event Città di Castello | 7 | 1441 | 7° | 0–2 | -21 |
| 02/05/26 | sabato Afternoon Unleashed Pre-Rift Event Città di Castello | 7 | 1443 | 7° | 1–2 | -7 |
| 18/04/26 | Saturday Afternoon Nexus Nights - 1v1 Città di Castello | 8 | 1477 | 5° | 1–1–1 | +9 |
| 21/03/26 | Saturday Afternoon Nexus Nights - 1v1 Città di Castello | 7 | 1408 | 5° | 0–2 | -18 |
| 07/03/26 | Saturday Afternoon Nexus Nights - 1v1 Città di Castello | 7 | 1424 | 4° | 2–1 | +16 |
| 14/02/26 | Saturday Afternoon Riftbound Open Play Città di Castello | 8 | 1425 | 7° | 1–2 | -14 |
| 06/02/26 | venerdì Night Spiritforged Pre-Rift Event spoleto | 32 | 1502 | 18° | 2–2–2 | +22 |
| 30/01/26 | Friday Evening Nexus Nights - 1v1 Corciano | 10 | 1506 | 10° | 0–4 | -46 |
| 15/01/26 | giovedì Evening Learn-to-Play Event Città di Castello | 4 | 1431 | 2° | 0–0–1 | +6 |
| 03/01/26 | sabato Afternoon Riftbound Open Play Città di Castello | 7 | 1461 | 6° | 1–2 | -9 |
| 21/12/25 | Sunday Summoner Skirmish - December spoleto | 33 | 1526 | 23° | 2–4 | -22 |
| 13/12/25 | sabato Afternoon Riftbound Open Play Città di Castello | 7 | — | 6° | 1–2 | -17 |
| 06/12/25 | sabato Evening Learn-to-Play Event Città di Castello | 10 | — | 9° | 0–0–1 | +2 |
| 06/12/25 | sabato Afternoon Learn-to-Play Event Città di Castello | 10 | — | 8° | 0–0–1 | +2 |
| 28/11/25 | venerdì Night Nexus Nights - 1v1 Corciano | 16 | 1568 | 14° | 1–3 | -36 |
Form and consistency
On a 6-loss streak.
- 16 to 99 3 events 31%
- Under 16 19 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- darkchri99 IT 1818 0–1
- hypnotoad6 IT 1708 0–1
- Ðario IT 1700 0–1
- Shaman Filo IT 1683 0–1
- Pirandello4 IT 1650 0–1
- AlgernonRF IT 1623 1–1
- Panforidion IT 1619 1–6
- GiammyAsr IT 1603 0–1
- Mordaken IT 1601 1–0
- Springy IT 1594 0–1
- ibizza IT 1584 0–1
- ARTICULO IT 1560 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →