← United States

gureisu

#37,745 in the world · #13,973 in United States · in the top 81% nationally. 7 official events, 6 matches won and 14 lost.

  • 1436±83Rating · margin ±83
  • 1533Average field · 31 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,524 points.
  • The toughest field they have faced averaged 1,555 points, across 13 entrants.
  • They are 141 points away from the top 5,000: United States.

How the rating moved

Between 1,430 and 1,488, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
06/02/26 Friday Evening Spiritforged Pre-Rift Event Plano 30 1540 23° 1–3–1 -9
08/01/26 Wednesday Evening Nexus Nights - 1v1 Plano 47 1524 42° 0–2 -36
04/01/26 Game Nerdz Allen Riftbound Nexus Night Allen 32 1534 23° 1–2–2 -7
04/01/26 Saturday Evening Nexus Nights - 1v1 richardson 24 1521 2–2 +17
17/12/25 Tuesday Evening Nexus Nights - 1v1 Little Elm 28 1534 2–1 +41
14/12/25 Sunday Afternoon Summoner Skirmish - December GARLAND 13 1555 11° 0–2 -33
11/12/25 Wednesday Evening Nexus Nights - 1v1 Plano 41 1525 31° 0–2 -37

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 29%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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