← Italy

C1T 07

#21,703 in the world · #1,729 in Italy · in the top 42% nationally. 9 official events, 18 matches won and 20 lost.

  • 1527±57Rating · margin ±57
  • 1547Average field · 60 entr.
  • 25%vs top 5% (2–6)

What they have done so far

  • Made top 8 4 times in 9 tournaments: 44% of the time.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,588 points, across 297 entrants.
  • They are 59 points away from the top 1,000: Italy.

How the rating moved

Between 1,463 and 1,537, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
11/08/26 Wednesday Evening Nexus Nights - 1v1 Erbusco 5 1676 1–1 +10
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 206° 2–4 -13
01/02/26 Road to Regionals: Testing Tournament 1/2 @Damnation 2026 PISA 81 1574 55° 2–3 -7
03/01/26 Nexus Night (but in the Afternoon) Bergamo 16 1486 3–1 +21
30/12/25 Nexus Night! Bergamo 17 1492 3–1–1 +53
21/12/25 Cards Realm Summoner Skirmish - Dicembre Bergamo 29 1530 17° 2–3 -5
13/12/25 sabato Afternoon Nexus Nights - 1v1 Lodi 9 1–3 -39
02/12/25 Nexus Night! Bergamo 16 1516 11° 2–2 0
28/11/25 venerdì Night Summoner Skirmish - December Concesio 17 1515 10° 2–2–1 +7

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 33%
  • 16 to 99 6 events 50%
  • Under 16 2 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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