Quiet Cadence
#33,246 in the world · #12,301 in United States · in the top 71% nationally. 3 official events, 1 matches won and 4 lost.
- 1464±132Rating · margin ±132
- 1554Average field · 34 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,512 points.
- The toughest field they have faced averaged 1,602 points, across 15 entrants.
How the rating moved
Between 1,464 and 1,496, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Night Nexus- Free Play- 4:00-8:00PM Hanover | 13 | 1508 | 8° | 0–0–1 | 0 |
| 24/02/26 | Nexus Nights - Spiritforged at Level Up Games (1v1) Glen Burnie | 15 | 1602 | 9° | 0–2 | -32 |
| 07/02/26 | Riftbound - Spiritforged Pre-Rift Event Baltimore | 75 | 1551 | 40° | 1–2–1 | -4 |
Form and consistency
On a 4-loss streak.
- 16 to 99 1 events 25%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Hendy US 1756 0–1
- Artemiso US 1747 0–1
- ocean US 1605 0–1
- enihcam amgine US 1584 0–1
- Ikari VIII US 1520 0–1
- MistieMaeDae 1481 1–0
- BKscrandall US 1364 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →