RabaneroPeppers
#42,557 in the world · #15,725 in United States · in the top 91% nationally. 7 official events, 5 matches won and 17 lost.
- 1397±80Rating · margin ±80
- 1532Average field · 28 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,564 points, across 18 entrants.
- They are 180 points away from the top 5,000: United States.
How the rating moved
Between 1,397 and 1,454, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/02/26 | Monday Evening Spiritforged Pre-Rift Event Bradenton | 24 | 1520 | 20° | 1–3–2 | -6 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Littleton | 72 | 1527 | 63° | 0–1 | -16 |
| 22/12/25 | Monday Evening Nexus Nights - 1v1 Bradenton | 13 | 1488 | 10° | 1–2 | -3 |
| 13/12/25 | Saturday Morning Summoner Skirmish - December Littleton | 33 | 1539 | 15° | 1–3 | -1 |
| 10/12/25 | Tuesday Nexus Night Littleton | 15 | 1532 | 10° | 1–2 | -10 |
| 07/12/25 | Sunday Afternoon Summoner Skirmish - December Lakewood | 18 | 1564 | 9° | 0–2–1 | -21 |
| 06/12/25 | Saturday Morning Summoner Skirmish - December Broomfield | 22 | 1552 | 20° | 1–4 | -46 |
Form and consistency
On a 3-loss streak.
- 16 to 99 5 events 16%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- his depression US 1842 0–1
- 24Goldfish US 1776 0–1
- Sarorian US 1673 0–1
- Sam The Human US 1673 1–1
- Lunar US 1668 0–1
- DA PEBBLER US 1664 0–1
- A Wild Charzard US 1662 0–1
- Dynosaurus US 1647 0–1
- Jrock US 1642 0–1
- Omegateck US 1631 0–1
- Bovasaur US 1582 0–1
- Spicy US 1581 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →