← United States

CalisGW

#32,895 in the world · #12,168 in United States · in the top 70% nationally. 32 official events, 41 matches won and 49 lost.

  • 1466±35Rating · margin ±35
  • 1550Average field · 24 entr.
  • 13%vs top 5% (2–14)

What they have done so far

  • Made top 8 12 times in 32 tournaments: 38% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,605 points.
  • The toughest field they have faced averaged 1,608 points, across 31 entrants.
  • They are 111 points away from the top 5,000: United States.

How the rating moved

Between 1,431 and 1,595, across 32 events with history.

Last 32 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Welcome to the Rift: BO1 - August - Petaling Jaya 16 1507 11° 1–2 -12
19/03/26 Wednesday 6:30pm Nexus Nights Palo Alto 20 1568 17° 1–2 -7
15/03/26 Anime Imports Summoner Skirmish - March Pacifica 21 1525 1–1 +4
13/03/26 Merlion Games Nexus Night San Carlos 15 1517 2–0–1 +32
12/03/26 Wednesday 6:30pm Nexus Nights Palo Alto 29 1567 21° 1–2 -12
10/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 29 1546 18° 1–2 -1
07/03/26 Summoner Skirmish - March @GKRWC Redwood City 19 1601 15° 1–3 -8
05/03/26 Wednesday 6:30pm Nexus Night Palo Alto 33 1571 2–0–1 +39
03/03/26 GK Redwood City Monday Night Nexus Nights Redwood City 29 1503 20° 0–2 -19
27/02/26 Merlion Games Nexus Night San Carlos 13 1522 2–1 +16
23/02/26 Monday Night Nexus Nights - 1v1 Redwood City 32 1501 28° 0–2–1 -19
17/02/26 MondayNexus Nights - 1v1 Redwood City 32 1516 31° 0–3 -41
07/02/26 Saturday Night Nexus Nights - 1v1 Redwood City 26 1523 22° 0–2 -23
20/01/26 Monday Evening Nexus Nights - 1v1 Redwood City 16 1501 12° 1–2 -13
11/01/26 Merlion Summoner Skirmish - January 11th 1PM San Carlos 34 1550 31° 0–4 -61
30/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 26 1562 3–0 +27
23/12/25 Monday Nexus Nights@GK Redwood City 12/22 Redwood City 19 1605 12° 0–2 -31
16/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 13 1563 2–1 +10
14/12/25 Merlion Summoner Skirmish - December San Carlos 33 1582 3–2–1 +13
12/12/25 12/11/25 Nexus Night San Carlos 29 1512 3–0 +30
11/12/25 Wednesday Evening Nexus Night Palo Alto 34 1566 15° 1–1–1 +7
09/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 16 1577 13° 1–2 -8
06/12/25 Summoner Skirmish December @GK RWC Redwood City 24 1533 3–2–1 +12
04/12/25 Wednesday Evening Nexus Night Palo Alto 30 1550 23° 1–2 -16
02/12/25 Monday Evening Nexus Nights - 1v1 Redwood City 18 1602 15° 1–2–1 -23
29/11/25 Nexus Nights - 1v1 @GKRWC Redwood City 23 1521 2–1 +18
27/11/25 Wednesday Evening Nexus Night Palo Alto 19 1570 1–1–2 +5
25/11/25 Monday Evening Nexus Nights - 1v1 Redwood City 21 1575 11° 2–1 +27
20/11/25 Wednesday Evening Nexus Night Palo Alto 31 1608 13° 2–1–2 +22
13/11/25 Wednesday Evening Nexus Night Palo Alto 27 1564 14° 1–1–1 -3
11/11/25 Monday Evening Nexus Nights - 1v1 Redwood City 20 11° 0–1 -19
02/11/25 Sunday Morning Release Event San Mateo 14 2–1 +20

Form and consistency

On a 2-loss streak.

  • 16 to 99 28 events 37%
  • Under 16 4 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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